Шейдеры/Rethinking Voxels
Rethinking Voxels

Rethinking Voxels

[WIP] A gameplay shaderpack based on complementary reimagined that has coloured block light with sharp shadows

5.9M
3.8K
Все версииr0.1-beta3-fix1

r0.1-beta3-fix1

Beta1 г. назад

Список изменений

  • Change raytracing algorithm from voxel RT to SDF raymarching
    • this allows raytracing against dynamic shapes such as custom models or entities
  • add single-sample soft shadow approximation
  • remove denoising and accumulation as they are no longer needed
  • remove option to disable "trace to all lights"
  • add maximum light trace count setting
  • add options to disable entities, the player and foliage in raytracing
  • remove end game of life
  • add world-space reflections

Файлы

rethinking-voxels_r0.1-beta3-fix1.zip(481.53 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

r0.1-beta3

Загрузчики

Iris

Версии игры

1.19.21.20.11.20.21.20.31.20.4

Загрузок

327.2K

Дата публикации

1 г. назад

Загрузил

gri573gri573

ID версии

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