
Rethinking Voxels
[WIP] A gameplay shaderpack based on complementary reimagined that has coloured block light with sharp shadows
5.9M
3.8K
Список изменений
Change Log
- fix stripes on far-away objects
- fix some unstable lighting
- add light source size multiplier (for sharper shadows)
- add iris required screen
- (untested) add modded light support
- fix dark screen edges when looking around while holding items
- fix blocky water
- fix incorrect texture coordinate clamping leading to slightly broken subvoxel models in some cases (this caused the weird dots on torches)
- add french translation (thanks to github user MsNeyla)
- fix ghosting on block breaking particles
- fix gi breaking after very long times
- fix item iPBR
- fix items held by allays not emitting any light
- fix primed TNT not emitting any light
Файлы
rethinking-voxels_r0.1_beta2.zip(592.94 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
r0.1-beta2
Загрузчики
Iris
Версии игры
1.19.41.201.20.11.20.2
Загрузок
989.2K
Дата публикации
1 г. назад