Shrimple

Shrimple

A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows, colored lighting, and ray-tracing.

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Shrimple v0.12

beta8 декабря 2024 г.
  • improved floodfill intersection testing.
  • removed "fancy" clouds (will revisit later)
  • add screen-space shadows
  • improved SSS
  • support for new PhysicsMod waves integration
  • improved ambient sky lighting
  • added custom stars
  • improve metal PBR
  • hundreds of other little things I'm too lazy to list...

Shrimple v0.11

beta13 марта 2024 г.
  • Add full support for Distant Horizons. *
  • Add custom "fancy" & "cubed" clouds.
  • Improve floodfill +/volumetric lighting.
  • faster floodfill
  • Improved blur, bloom, water, SSAO, SSS, SSR.
  • Fixed sign text.
  • Fixed spidereyes/warden emission.
  • Added TAA.
  • Added depth-write POM.
  • Added lightning flashes.
  • Added blur aberration.
  • Added darkness effect.
  • Added geometry tesselation. *
  • Added nether/end smoke.
  • Added option to disable HCM albedo tinting.
  • Added colored candle light option.
  • Added world-curvature option **
  • Added options to change light colors. ***
  • Removed "legacy" DH compat.

* Currently requires a special Iris beta
** Does not currently support TAA.
*** Requires an external shader settings editor: https://editor.balintcsala.com/

Shrimple v0.10

beta22 октября 2023 г.

This update contains a ton of minor fixes/adjustments not listed.

  • Improved overall lighting, fog, VL.
  • Added bounced floodfill lighting for sunlight only.
  • Added cloud shadows (thanks to Fayer3).
  • Added screen-space reflections [WIP].
  • Added distance-blur/DOF.
  • Added initial support for Supplementaries mod.
  • Added initial support for Distant Horizons mod.
  • Added water blur.
  • Added more RT shapes for Create mod.
  • Added hard-coded-metal support for LabPBR materials.
  • Added more tonemap options.
  • Added world-time animation option (for fixed-time recording mods).
  • Added initial water caustics (needs work).
  • Added option for adjusting exposure offset.
  • Added water TIR (off by default).
  • Added support for rendering multiple water volumes (off by default, broken with latest AMD drivers).
  • Added screen-space ambient occlusion.
  • Added fog-shape option.
  • Added option to enable/disable light-leak fix.
  • Improved blending of stained glass.
  • Improved glass tinting.
  • Improved warer waves.
  • Improved bloom.
  • Improved SSS [WIP].
  • Improved smooth-POM performance.
  • Fixed LabPBR normals being decoded improperly.
  • Made metals less dark.
  • Softer POM shadows.
  • Document mod support.

Shrimple v0.9

beta3 июня 2023 г.

Fixes support for AMD GPUs!

  • Fixed PhysicsMod snow normals.
  • Fixed dynamic lighting for weather particles.
  • Fixed block selection outline in the End.
  • Fixed water surface/fog color.
  • Fixed vanilla AO levels.
  • Improved volumetric fog lighting.
  • Improved rain puddles & added ripples.
  • Improved temporal upscaling.
  • Improved light colors (gamma fix).
  • Improved soft-shadow filtering.
  • Added RT shapes for beds, cocoa, wall signs, chests, candles, and more.
  • Added 'colored' water option (no texture).
  • Added autosizing for dynamic SSBO/images.
  • Added emission brightness slider.
  • Added rain & water opacity sliders.
  • Added pixelated water/puddles option.
  • Added area lights (WIP).
  • Added sky reflections.
  • Added screen-space refraction.
  • Added LPV for basic lighting, dynamic ambient, and fog.
  • Added bloom.
  • Added post-processing brightness, contrast, saturation, gamma sliders.
  • Added rounded edges for integrated entity normals.
  • Disabled player shadow in spectator mode.
  • Removed dynamic vertex-based lighting.

  • Added initial support for Macaws Lights & Lamps, Create, and Create-Deco.

Shrimple v0.8

beta24 апреля 2023 г.
  • Revised voxelization atomics to improve performance & reduce flickering.
  • Block-light casters now also occlude lighting.
  • Separated RT light-tinting modes: basic [default] & fancy.
  • Improved temporal filtering/upscaling.
  • Improved volumetric lighting.
  • Improved lighting for metal materials.
  • Improved biasing for cascaded shadow mapping + PCF filtering.
  • Improved attenuation factor for block-lighting.
  • Improved subsurface scattering.
  • Added support for "light" blocks.
  • Added optional support for specular lighting.
  • Added custom error messages for unsupported OF/iris versions. (big thanks to Balint)
  • Added threshold option for "sharp" parallax.
  • Added RT shapes for lantern, cauldron, candle-cake.
  • Added rain wetness & material porosity options.
  • Added rain puddles & ripples option.
  • Added optional water waves.
  • Added parallax support for transparent blocks, entities, hand-held stuff.
  • Added optional player shadows for RT block-lighting.
  • Added block-light emission/trace options for glow berry vines, nether portals.
  • Added post-processing saturation option.
  • Added support for integrated/generated normal maps.
  • Added initial support for intergated PBR on dropped items/blocks.
  • Added support for integrated/LabPBR material AO.
  • Added directional lightmap option.
  • Fixed white glowing edges around light emitting blocks.
  • Fixed parallax normal using wrong texcoord.
  • Fixed parallax not working with normals disabled.
  • Fixed an issue with entity normals.
  • Fixed an issue with sign text.
  • Fixed incorrect internal buffer formats for block-light.
  • Fixed internal voxel frustum culling.
  • Fixed misc issues with ambient occlusion.
  • Fixed rendering of block selection, leashes, & fishing lines.
  • Fixed banner & particle lighting issue.
  • Fixed hand-light noise/brightness.
  • Fixed support for PhysicsMod ocean waves (+foam).
  • Fixed skewing of POM on non-square surfaces.
  • Fixed shadow-only not working in Nether/End.
  • Fixed cascaded shadow SSS.
  • Fixed seams between blocks with POM enabled.
  • Fixed cloud brightness.
  • Removed 'Up Normals' option.

Совместимость

Minecraft: Java Edition

1.20–1.21.41.18–1.19.41.16.5–1.17.1

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:10 месяцев назад
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