Ресурспаки/Fresh Animations
Fresh Animations

Fresh Animations

Make your game like the trailers! Dynamic animated entities to freshen your Minecraft experience.

15.6M
9.2K

FA 1.10.0

Beta2 мес. назад

Список изменений

Thank you for over 60 million downloads!

Recommended with Entity Model Features


74 / 84 mobs complete (1.21.8)

Happy Ghast:

  • custom idle
  • custom fly
  • additional state for when being ridden or stood on
  • additional state for when on the ground
  • propel animation when flying up or when swimming
  • novelty animations
  • hurt animation
  • extra face textures
  • animated goggles
  • babies have slightly different animations

Snow Golem:

  • custom idle
  • walk
  • look around novelty
  • hurt animation
  • jump, fall and land
  • animation when pumpkin is removed
  • retextured arms
  • extra face textures

Bat:

  • custom flying
  • custom hanging
  • unhide/look around novelty
  • death animation
  • blinking animation

Squid, Glow Squid:

  • custom swim
  • custom idle
  • custom on land
  • hurt animation
  • death animation
  • scared animation
  • eye animations
  • babies have slightly different animations

Changes:

  • added tail shake, flap wings, and wing clean idle animations to parrot
  • added tail swish, and stretch idle animations to cat
  • added look around animation to frog
  • added animated eyes to frog, endermite, zombie, husk, drowned, giant
  • added zombie head model
  • added wart variation to witch
  • removed cold pig and chicken models
  • overhauled strider
  • overhauled cow, mooshroom, pig, sheep, chicken
    • improved existing animations
    • added jump, fall and land animations
    • added turning animations
    • added hurt and scared animations
    • added novelty animations
    • improved eye rig and design
    • redesigned extra model details for extensions
  • improved all horse and donkey variants
    • improved existing animations
    • added trotting animation for when moving at medium speeds
    • added landing animation after rearing
    • added novelty animations
    • improved eye rig, design and animations
  • improved ghast
    • additional state for when on the ground
    • propel animation when flying up or when swimming (in lava)
    • hurt animation
    • general improvements and clean-up
  • improved eye design for most mobs
  • improved cat and ocelot
  • improved ravager
  • improved llama and trader llama
  • improved illusioner eye design to match other illagers
  • tweaked guardian and elder guardian eye
  • tweaked anims/positions when riding for some mobs
  • tweaked shulker slightly
  • tweaked parrot when on the player's shoulder to sometimes ignore head rotation
  • tweaked vex slightly
  • tweaked bee slightly
  • tweaked enderman slightly
  • tweaked creeper charge
  • cleaned up cat and ocelot
  • inflated cat and wolf collars slightly
  • tweaked goat eating animation
  • tweaked fox eye animations
  • tweaked iron golem face animations slightly
  • tweaked slime face animations slightly
  • tweaked sniffer eye animations slightly
  • tweaked shulker eye animations slightly
  • tweaked vex eye animations slightly
  • removed separate baby cat tail
  • flipped UVs for parrot wings and legs
  • flipped UVs for wolf and cat legs
  • made baby turtle scale slightly larger than normal
  • made angry bee more erratic
  • angry bees can now blink
  • other various changes

Fixes:

  • fixed bee starting to sway strongly after a while
  • fixed horse ears twitching when running
  • fixed strider and riding player moving out of sync
  • fixed axolotl model z-fighting with some texture packs
  • fixed magma cube for 1.21.4 texture
  • other various fixes

Release Changes/Fixes:

  • animations are now stored in a separate part model file from the entity model itself
    • for example; there is now allay.jem and allay_animations.jpm
    • some models now share an animations file
    • allows more flexibility for extensions and FA-compatible packs
    • replaces the 'part system' so extensions no longer need .jpms in favour of a .jem
  • removed extra details from some entity models
  • removed all part support
  • removed separate baby wolf snout
  • fixed sheep wool undercoat clipping
  • corrected leg part names for pig, sheep, cow, mooshroom
  • smoothed rotations for bee, ghasts, axolotl, spiders, guardians, ravager, turtle
  • improved pitch/tilting/falling animations to be more stable for many mobs
  • improved ghast and happy ghast
  • improved salmon, cod, tropical fish
  • salmon animation speed now varies with size
  • happy ghast now stays sad at half health or lower
  • other various changes

Файлы

FreshAnimations_v1.10.zip(676.41 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.10.0

Загрузчики

Версии игры

1.21.21.21.31.21.41.21.51.21.61.21.71.21.8

Загрузок

246.4K

Дата публикации

2 мес. назад

Загрузил

FreshLXFreshLX

ID версии

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