FA 1.10.1
beta30 августа 2025 г.Recommended with Entity Model Features
Changes/Fixes:
- added compatibility for EMF 1.20.x to 1.21.1
- added cold pig, cold chicken and warm cow models
- improved dolphin riding animation
- improved wither skeleton attack conditions
- tweaked wolf armour model
- tweaked piglin head model
- tweaked dolphin tilting anims
- tweaked axolotl tilting anims
- tweaked horses
- tweaked horse saddle models
- tweaked turtle
- tweaked blaze
- tweaked properties files for pig, sheep, cow, mooshroom, chicken
- fixed sheep wool undercoat, horse saddles
- fixed wolf leg uvs not flipped properly
- fixed enderman limb uvs not flipped properly
- fixed strider hair uvs not flipped properly
- fixed villager head shake anim
- fixed villager anims not applying to blocks equipped to head slot
- fixed cat frame_time anims
- fixed fox item position for Optifine
- fixed anims when falling for turtle, axolotl, tadpole
- fixed eye shading for older versions
- fixed pillager, vindicator, evoker, piglin, piglin brute, horse, drowned, zombie, husk, zombie villager, zombified piglin, giant, witch, wither skeleton, bat, bee for Optifine 1.21.3+
- other various tweaks/fixes
FA 1.10.0
beta16 августа 2025 г.Thank you for over 60 million downloads!
Recommended with Entity Model Features
74 / 84 mobs complete (1.21.8)
Happy Ghast:
- custom idle
- custom fly
- additional state for when being ridden or stood on
- additional state for when on the ground
- propel animation when flying up or when swimming
- novelty animations
- hurt animation
- extra face textures
- animated goggles
- babies have slightly different animations
Snow Golem:
- custom idle
- walk
- look around novelty
- hurt animation
- jump, fall and land
- animation when pumpkin is removed
- retextured arms
- extra face textures
Bat:
- custom flying
- custom hanging
- unhide/look around novelty
- death animation
- blinking animation
Squid, Glow Squid:
- custom swim
- custom idle
- custom on land
- hurt animation
- death animation
- scared animation
- eye animations
- babies have slightly different animations
Changes:
- added tail shake, flap wings, and wing clean idle animations to parrot
- added tail swish, and stretch idle animations to cat
- added look around animation to frog
- added animated eyes to frog, endermite, zombie, husk, drowned, giant
- added zombie head model
- added wart variation to witch
- removed cold pig and chicken models
- overhauled strider
- overhauled cow, mooshroom, pig, sheep, chicken
- improved existing animations
- added jump, fall and land animations
- added turning animations
- added hurt and scared animations
- added novelty animations
- improved eye rig and design
- redesigned extra model details for extensions
- improved all horse and donkey variants
- improved existing animations
- added trotting animation for when moving at medium speeds
- added landing animation after rearing
- added novelty animations
- improved eye rig, design and animations
- improved ghast
- additional state for when on the ground
- propel animation when flying up or when swimming (in lava)
- hurt animation
- general improvements and clean-up
- improved eye design for most mobs
- improved cat and ocelot
- improved ravager
- improved llama and trader llama
- improved illusioner eye design to match other illagers
- tweaked guardian and elder guardian eye
- tweaked anims/positions when riding for some mobs
- tweaked shulker slightly
- tweaked parrot when on the player's shoulder to sometimes ignore head rotation
- tweaked vex slightly
- tweaked bee slightly
- tweaked enderman slightly
- tweaked creeper charge
- cleaned up cat and ocelot
- inflated cat and wolf collars slightly
- tweaked goat eating animation
- tweaked fox eye animations
- tweaked iron golem face animations slightly
- tweaked slime face animations slightly
- tweaked sniffer eye animations slightly
- tweaked shulker eye animations slightly
- tweaked vex eye animations slightly
- removed separate baby cat tail
- flipped UVs for parrot wings and legs
- flipped UVs for wolf and cat legs
- made baby turtle scale slightly larger than normal
- made angry bee more erratic
- angry bees can now blink
- other various changes
Fixes:
- fixed bee starting to sway strongly after a while
- fixed horse ears twitching when running
- fixed strider and riding player moving out of sync
- fixed axolotl model z-fighting with some texture packs
- fixed magma cube for 1.21.4 texture
- other various fixes
Release Changes/Fixes:
- animations are now stored in a separate part model file from the entity model itself
- for example; there is now allay.jem and allay_animations.jpm
- some models now share an animations file
- allows more flexibility for extensions and FA-compatible packs
- replaces the 'part system' so extensions no longer need .jpms in favour of a .jem
- removed extra details from some entity models
- removed all part support
- removed separate baby wolf snout
- fixed sheep wool undercoat clipping
- corrected leg part names for pig, sheep, cow, mooshroom
- smoothed rotations for bee, ghasts, axolotl, spiders, guardians, ravager, turtle
- improved pitch/tilting/falling animations to be more stable for many mobs
- improved ghast and happy ghast
- improved salmon, cod, tropical fish
- salmon animation speed now varies with size
- happy ghast now stays sad at half health or lower
- other various changes
FA 1.9.4
beta14 мая 2025 г.Thank you for over 50 million downloads!
Recommended with Entity Model Features: /mod/entity-model-features
Changes/Fixes:
- added eye textures for new mob variants
- added cold and warm cow models
- added cold pig and chicken models
- added sheep wool undercoat model
- added horse saddle models
- mirrored pig and sheep legs properly
- fixed textures for cows, mooshrooms, pigs and cold chicken
- fixed horse saddles not following the horse anims
- fixed sleeping villagers not using correct model
- fixed baby villager not animated when sleeping
- fixed wandering trader item position
- added part support for sheep undercoat and horse saddles
FA 1.9.3
beta18 декабря 2024 г.Thank you for over 30 million downloads!
Recommended with Entity Model Features: /mod/entity-model-features
Alternatively, you can use OptiFine HD U J2 or newer (issues may occur): https://optifine.net/downloads
Changes/Fixes:
- reverted array animations adapting to framerate for vex, turtle, and tropical fish
- reverted enderman eyes when idle fix from 1.9.1
- reverted spider and cave spider eyes when jumping fix from 1.9.1
- tweaked baby dolphin speed and amplitude for some animations
- tweaked vex slightly
- fixed horse when eating condition causing twitching
- fixed riding position for skeleton, stray, bogged, slime
- fixed overlays clipping for villager, spider, cave spider, enderman, iron golem
- fixed parrot wing rotations to match vanilla
- fixed trader llama parts
- fixed bogged
- fixed wolf when sitting
- fixed tropical fish overlay z-fighting for 1.21.2
- fixed head movement for 1.21.2 for bogged, drowned, enderman, giant, husk, piglin, piglin brute, skeleton, stray, wither skeleton, zombie, zombie villager, zombified piglin
- fixed baby scale for 1.21.2 for zombie, husk, drowned, zombie villager, wolf, cat, llama, trader llama, horse, skeleton horse, zombie horse, donkey, mule, pig, sheep, cow, mooshroom, fox, ocelot, goat, piglin, zombified piglin, hoglin, zoglin
- fixed melee and crossbow animations for 1.21.2 for piglin and piglin brute
- fixed villager item position
FA 1.9.2
beta2 июля 2024 г.Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads
Alternatively, you can use Entity Model Features: /mod/entity-model-features
Changes/Fixes:
- fixed evoker part support
- fixed vindicator part support
- changed vindicator melee conditions
- tweaked chicken eyes
- reverted array animations adapting to framerate
- improved baby fox item position
Совместимость
Minecraft: Java Edition
1.20–1.21.81.18.1–1.19.41.16.5–1.17.11.14.4–1.15.21.13.2
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Лицензия:LicenseRef-See-Terms-of-Use-in-Description
Опубликован:3 года назад
Обновлён:2 месяца назад
