
Random Item Challenge
Random Item Challenge. Get stacks of a random item every two minutes, fight your friends...
Random Item Challenge v2.1
release24 октября 2025 г.v2.1
New drops
- Crystal PvP Kit (Godly)
- Added some copper tools from Minecraft 1.21.9
- Added all terracotta colors
Rarities Tweaks
- Wind Charge : Legendary -> Ultimate
- Diamond Shovel : Rare -> Epic
- Brush : Uncommon -> Common
Random Item Challenge v2.0
release23 июля 2025 г.This changelog includes changelogs from 2.0 betas
2.0 Update !
This updates includes breaking changes, before updating, please save you config if you want to keep parts of it, then delete the 'RandomItemChallenge' folder.
Scenarios !
You can now handle multiple game scenarios without needing to change the config all the time.
There are 6 default scenarios available at the moment:
- allItems (uses all Items of the game)
- Base (previous default config)
- noweapon (No weapons)
- cheat (almost complete opposite, fun to play)
- rarities1 (explaination below)
- rarities2 (Current default, my personal favorite, with custom items)
Rarities
There is a new scenario type available: Rarities !
With this scenario, instaed of giving each player a fully random item, a random Rarity is chosen and each player gets an item from this category. Each one can have a different probability to appear.
If you want to test this, the default scenario rarities2 is available for you !
New drop types
To understand how to create such drops, look into the plugin description and look through the default configuration to understand.
"custom" drop type
Instead of only giving one type of item, you can now give a few different items, with different quantites, custom names, enchantments !
They are created inside of the custom_drops/custom folder.
"any" drop type
Instead of giving one specific item, you can create a list of items inside of the custom_drops/any folder, and one will be chosed amongst those for the drop.
Added new items from recent updates :
- Vault and trial keys from 1.21
- Resin clump and pale moss from 1.21.4
- Happy Ghast spawn egg and purple harness from 1.21.6
Command Changes
- New command alias: /ric
- Permission for the command is now randomitemchallenge.admininstead ofrandomitemchallenge.start
- There are now 3 subcommands: /ric start [scenario],/ric stop,/ric scenario <set|setDefault> [scenario]
Random Changes
Stopped announcing advancements
Random should be more random
Did many internal optimisations
Bugfixes
- Fixed two minor bugs
- Fixed a major bug for Paper reported on the discord
- Fixed a duplication bug when offhanding the nearest enemy tracker
Random Item Challenge v2.0-beta.5
beta21 июля 2025 г.New custom drop type, and new custom drops
Documentation on how to create custom drops will arrive on full release
Random Item Challenge v2.0-beta.4
beta18 июля 2025 г.v2.0-beta.4
New default scenario : rarities2 (it's my current favorite)
Added new items from recent updates :
- Vault and trial keys from 1.21
- Resin clump and pale moss from 1.21.4
- Happy Ghast spawn egg and purple harness from 1.21.6
Tweaks in item rarities :
- Moved wind charges to legendary
New 'ANY' drop type
Instead of giving one specific item, you can create a list of items inside of the custom_drops/any folder, and one will be chosed amongst those for the drop.
Minor changes :
- Various optimizations
- Random should be more random
Random Item Challenge v2.0-beta.3
beta10 мая 2025 г.Bugfixes
- Fixed a duplication bug when offhanding the nearest enemy tracker