Protect

Protect

A WorldGuard-like, modern world protection plugin made for API usage

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Protect

A lightweight modern alternative to WorldGuard optimized for API usage

BStats can be found here

Commands

CommandDescriptionPermission
/area create [name]create new areasprotect.command.area.create
/area delete [area]delete existing areasprotect.command.area.delete
/area flag info [flag] (area)query information about area flagsprotect.command.area.flag.info
/area flag listlist all existing area flagsprotect.command.area.flag.list
/area flag set [flag] [value] (area)change specified flags of areasprotect.command.area.flag.set
/area flag unset [flag] (area)reset specified flags of areasprotect.command.area.flag.unset
/area info (area)query information about specific areasprotect.command.area.info
/area listlist all areasprotect.command.area.list
/area priority [priority] (area)change the priority of areasprotect.command.area.priority
/area redefine [area]redefine the region of an existing areaprotect.command.area.redefine
/area schematic delete [area]delete an area's schematicprotect.command.area.schematic.delete
/area schematic load [area]load in an area's schematicprotect.command.area.schematic.load
/area schematic save [area]save an area's schematicprotect.command.area.schematic.save
/area select (area)(worldedit) select the region of an existing areaworldedit.selection.pos
/area teleport [area]teleport yourself to an areaprotect.command.area.teleport

Area flags

FlagDescriptionValues
protect:enterenable/disable entering areastrue / false
protect:leaveenable/disable leaving areastrue / false
protect:armor_stand_manipulateenable/disable armor stand manipulationtrue / false
protect:armor_washingenable/disable armor washingtrue / false
protect:banner_washingenable/disable banner washingtrue / false
protect:block_absorbenable/disable block absorptiontrue / false
protect:block_breakenable/disable block breakingtrue / false
protect:block_burningenable/disable block burningtrue / false
protect:block_dryingenable/disable block dryingtrue / false
protect:block_fadingenable/disable block fadingtrue / false
protect:block_growthenable/disable block growthtrue / false
protect:block_ignitingenable/disable block ignitiontrue / false
protect:block_moisturisingenable/disable block moisturisingtrue / false
protect:block_placeenable/disable block placingtrue / false
protect:block_spreadenable/disable block spreadtrue / false
protect:cauldron_evaporationenable/disable cauldron evaporationtrue / false
protect:cauldron_extinguish_entityenable/disable entity extinguishing by cauldrontrue / false
protect:cauldron_level_change_unknownenable/disable unknown changes to cauldronstrue / false
protect:crop_trampleenable/disable crop tramplingtrue / false
protect:damageenable/disable damagetrue / false
protect:empty_bottleenable/disable emptying bottlestrue / false
protect:empty_bucketenable/disable emptying bucketstrue / false
protect:entity_attack_entityenable/disable entity attacking entitiestrue / false
protect:entity_attack_playerenable/disable entity attacking playerstrue / false
protect:entity_interactenable/disable entity interactiontrue / false
protect:entity_item_dropenable/disable entity drop itemstrue / false
protect:entity_item_pickupenable/disable entity pickup itemstrue / false
protect:entity_shearenable/disable shearing entitiestrue / false
protect:explosionsenable/disable explosionstrue / false
protect:fill_bottleenable/disable filling bottlestrue / false
protect:fill_bucketenable/disable filling bucketstrue / false
protect:hanging_breakenable/disable breaking hanging entities
(paintings, item frames)
true / false
protect:hanging_placeenable/disable placing hanging entities
(paintings, item frames)
true / false
protect:hungerenable/disable hungertrue / false
protect:interactenable/disable block interactiontrue / false
protect:leaves_decayenable/disable leaves decayingtrue / false
protect:natural_cauldron_fillenable/disable cauldron filling by natural causes
(drip stone, downfall)
true / false
protect:natural_entity_spawnenable/disable natural entity spawningtrue / false
protect:physicsenable/disable physicstrue / false
protect:player_attack_entityenable/disable player attack entitiestrue / false
protect:player_attack_playerenable/disable player attack playerstrue / false
protect:player_item_dropenable/disable player drop itemstrue / false
protect:redstoneenable/disable redstonetrue / false
protect:shootenable/disable shooting projectiletrue / false
protect:shulker_washingenable/disable shulker washingtrue / false
protect:timechange the time inside of an arealong
protect:farewellmessage that is send to players when leaving an areastring
protect:greetingsmessage that is send to players when entering an areastring
protect:weatherchange the weather inside of an areaDOWNFALL / CLEAR

Permission Packs

Permission packs streamline server management by providing bundled options instead of dealing with a multitude of individual permissions.

protect.admin

Allows players to manage all areas and bypass all restrictions

protect.command.area.create
protect.command.area.delete
protect.command.area.manage
protect.bypass.admin

protect.bypass.admin

Allows players to bypass any restriction

protect.bypass.build
protect.bypass.break
protect.bypass.interact
protect.bypass.entity-interact
protect.bypass.trample
protect.bypass.enter
protect.bypass.leave
protect.bypass.empty-bucket
protect.bypass.fill-bucket
protect.bypass.empty-bottle
protect.bypass.fill-bottle
protect.bypass.wash-banner
protect.bypass.wash-shulker
protect.bypass.wash-armor

protect.command.area

Allows players to interact with areas in a non-destructive manner

protect.command.area.flag.info
protect.command.area.flag.list
protect.command.area.info
protect.command.area.list

protect.command.area.flag

Allows players to manage area flags

protect.command.area.flag.info
protect.command.area.flag.list
protect.command.area.flag.set
protect.command.area.flag.unset

protect.command.area.manage

Allows players to manage existing areas

protect.command.area
protect.command.area.flag
protect.command.area.priority
protect.command.area.redefine
protect.command.area.schematic

protect.command.area.schematic

Allows players to manage area schematics

protect.command.area.schematic.delete
protect.command.area.schematic.load
protect.command.area.schematic.save

API

https://repo.thenextlvl.net/#/releases/net/thenextlvl/protect/api

Совместимость

Minecraft: Java Edition

1.20.6–1.21.10

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:1 неделю назад
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