
PerfoBooster
Delivers powerful server optimization through intelligent resource management.
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PerfoBooster delivers powerful server optimization through intelligent resource management, helping administrators maintain smooth gameplay even under heavy load.
Key Features:
- Aggressive Despawning: Automatically despawn configurable entity types (e.g., bats, experience orbs) far from players to reduce entity load, while protecting named entities.
- Farm Rate Limiter: Control animal breeding and mob spawner output per chunk to prevent entity overload from farms.
- Disable Mob AI: Freezes specified mob types in place by disabling their movement and behavior to reduce CPU usage while keeping them visually present.
- Inactive Chunk Unloader: Intelligently unloads chunks that are far from players and not actively used, freeing up server memory.
- Chunk Load Controller: Restricts plugins from loading new chunks synchronously, preventing potential lag spikes (configurable whitelist).
- Laggy Chunk Unloader: Identifies and unloads chunks exhibiting excessive tile entity update activity if no players are nearby.
- Hopper Optimizer: Fine-tunes hopper behavior with smart throttling for empty/full hoppers, global transfer-per-tick limits, and optional per-chunk hopper count limits.
- Adjust Spawner: Dynamically adjusts mob spawner settings (spawn count, delay, activation range, max nearby entities) based on TPS, light levels, and player proximity.
- Instant Leaf Decay: Accelerates leaf block removal when logs are broken or leaves naturally decay, preventing floating leaf blocks and reducing world clutter for improved performance.
- Max Explosion Yield: Limits the maximum yield/radius of explosions to prevent excessive damage, with entity-specific limits for TNT, Creepers, Fireballs, Wither Skulls, and End Crystals.
- Anti-Chain Explosions: Prevents chain reactions where explosions trigger other nearby explosions, with configurable radius and cooldown settings to stop TNT chains and block ignition.
- Deactivate Explosions: Completely disables explosions based on server performance or configuration, with TPS-based automatic deactivation and entity-specific controls.
- Player Redstone Anti-Spam: Prevents players from spamming redstone-interactive blocks, with configurable interaction limits and temporary blacklisting.
- Redstone Limiter: Prevents lag by limiting the total number of redstone components allowed within a radius, blocking placement and interactions when limits are exceeded.
- Automated Redstone Deactivation: Automatically disables all redstone activity server-wide when TPS drops below a threshold, then re-enables it when TPS recovers, with circuit breaker protection to prevent rapid on/off cycling.
- Automatic Garbage Collection: Triggers Java's garbage collection intelligently when memory usage exceeds configurable thresholds, helping to maintain stable memory.
- Dynamic View Distance Scaler: Automatically adjusts players' view distance based on current server TPS, reducing network and client-side load during lag.
- Idle Simulation Distance: Reduces simulation distance for idle players to lower server load while maintaining normal distance for active players.
- Software Optimizer (Experimental): Simple and powerful server configuration optimizer with three optimization levels (Conservative, Balanced, Aggressive). Intelligently optimizes 45+ settings across bukkit.yml, spigot.yml, and Paper configurations with automatic backup creation.
Commands:
| Command | Description | Permission Required | 
|---|---|---|
| /perfobooster(alias:/pb,/perfob) | Shows the help menu with available commands | perfobooster.command | 
| /pb reload | Reloads the PerfoBooster configuration | perfobooster.reload | 
| /pb status | Shows the current operational status of all optimization modules | perfobooster.status | 
| /pb gc | Manually triggers server garbage collection | perfobooster.gc | 
| /pb load | Displays server load statistics, including entities, chunks, TPS, and MSPT | perfobooster.load | 
| /pb sysinfo | Shows detailed system information such as memory usage, CPU load, storage | perfobooster.sysinfo | 
| /pb update | Displays information about the current plugin version and available updates | perfobooster.update | 
| /pb update check | Forces a new check for plugin updates | perfobooster.update | 
| /pb update download | Downloads the latest available update | perfobooster.admin | 
| /pb info | Shows plugin information including server details, performance summary | perfobooster.command | 
| /pb optimizer | Access to experimental software optimization features | perfobooster.admin | 
| /pb optimizer optimize <level> | Apply intelligent optimizations (conservative/balanced/aggressive) | perfobooster.admin | 
| /pb optimizer stats | Show optimization statistics and success rates | perfobooster.admin | 
| /pb optimizer backup list | List available configuration backups | perfobooster.admin | 
| /pb optimizer restore <timestamp> | Restore configuration from a specific backup | perfobooster.admin | 
| /pb optimizer help | Show optimizer help and level descriptions | perfobooster.admin | 
Permissions:
| Permission | Description | Default | 
|---|---|---|
| perfobooster.command | Allows access to the base /perfoboostercommand and help | true | 
| perfobooster.reload | Allows reloading the PerfoBooster configuration | op | 
| perfobooster.status | Allows checking the current optimization status | op | 
| perfobooster.gc | Allows manual triggering of garbage collection | op | 
| perfobooster.load | Allows viewing server load statistics | op | 
| perfobooster.sysinfo | Allows viewing system information | op | 
| perfobooster.update | Allows checking for plugin updates | op | 
| perfobooster.admin | Allows downloading updates, update notifications, and software optimizer access | op | 
Software Optimizer Levels:
🟢 Conservative - Safe Choice
- Performance Gain: ⭐⭐☆☆☆ (Moderate) | Gameplay Impact: ⭐☆☆☆☆ (Minimal)
- Spawn Reductions: 20-50% reduction in spawn limits
- Entity Ranges: 13% reduction in activation ranges
- Features: Basic optimizations, explosion optimization, item despawn improvements
- Best For: First-time users, production servers, minimal risk tolerance
- Expected TPS Gain: +0.5-3 TPS depending on server size
🟡 Balanced - Recommended Default
- Performance Gain: ⭐⭐⭐⭐☆ (High) | Gameplay Impact: ⭐⭐☆☆☆ (Minor)
- Spawn Reductions: 40-80% reduction in spawn limits
- Entity Ranges: 19-38% reduction in activation ranges
- Features: Alternate Current redstone, villager AI optimization, collision improvements
- Best For: Most servers, good performance/gameplay balance
- Expected TPS Gain: +1-6 TPS depending on server size
🔴 Aggressive - Maximum Performance
- Performance Gain: ⭐⭐⭐⭐⭐ (Maximum) | Gameplay Impact: ⭐⭐⭐☆☆ (Moderate)
- Spawn Reductions: 50-93% reduction in spawn limits
- Entity Ranges: 25-50% reduction in activation ranges
- Features: All optimizations enabled, nether ceiling damage, faster item despawn
- Best For: High-performance servers, testing environments
- Expected TPS Gain: +2-10 TPS depending on server size
- ⚠️ Warning: Test thoroughly before production use
Optimization Coverage:
📊 Spawn Management (bukkit.yml)
- 7 Entity Types: Monsters, animals, water creatures, ambient, axolotls, water underground
- Conservative: 20-50% spawn reductions
- Balanced: 40-80% spawn reductions
- Aggressive: 50-93% spawn reductions
🎯 Entity Performance (spigot.yml)
- 5 Activation Ranges: Animals, monsters, misc, water, villagers
- Merge Optimization: Item and XP merge radius improvements
- Spawn Range: Mob spawn distance optimization
- Hopper Performance: 2x to 8x slower hopper checks for better performance
🌍 World Optimization (paper-world-defaults.yml)
- Collision System: 25-75% reduction in entity collision checks
- Armor Stand Optimization: Disabled collision lookups for better performance
- Despawn Ranges: 25-44% closer despawn distances for all entity types
- Item Management: Alternative despawn rates for 24+ common items (cobblestone, dirt, leaves, etc.)
- Arrow Cleanup: Faster arrow despawn (20 ticks vs default)
⚡ Redstone & AI Optimization
- Redstone Implementation: Alternate Current for 2-10x faster redstone (Balanced/Aggressive)
- Pathfinding: Disabled on block updates for better performance (Balanced/Aggressive)
- Villager AI: Slower POI validation and sensor updates (Balanced/Aggressive)
- Explosion Optimization: Enabled across all levels
🛡️ Safety Features
- Automatic Backups: Created before every optimization
- Restoration: Easy rollback with timestamp-based backups
- Statistics Tracking: Monitor optimization success rates
- Error Handling: Graceful failure recovery
Performance Expectations:
📈 Expected TPS Improvements
| Server Size | Conservative | Balanced | Aggressive | 
|---|---|---|---|
| Small (1-10 players) | +0.5-1 TPS | +1-2 TPS | +2-3 TPS | 
| Medium (10-50 players) | +1-2 TPS | +2-4 TPS | +4-6 TPS | 
| Large (50+ players) | +2-3 TPS | +4-6 TPS | +6-10 TPS | 
💾 Memory Usage Reduction
- Conservative: 8-12% overall memory reduction
- Balanced: 15-22% overall memory reduction
- Aggressive: 25-35% overall memory reduction
⚠️ Gameplay Impact Warnings
- Conservative: Minimal impact, safe for all servers
- Balanced: May affect large mob farms, slower villager trading
- Aggressive: Will affect mob farms, blocks nether roof access, test thoroughly
Technical Details:
- Full Folia support using region-based and async scheduling for optimal performance.
- Works on Paper/Folia servers (1.20.1+).
- Designed for minimal performance overhead.
- Compatible with most gameplay plugins.
- Intelligent configuration management with validation and rollback capabilities.
- Optimizes 45+ settings across bukkit.yml, spigot.yml, and Paper configurations.
Support:
Having issues or need help configuring PerfoBooster?
- Join our Discord: https://discord.gg/yUghaxRSZs
Bstats:
Recommendation Guide:
🟢 Choose Conservative If:
- First time using server optimization
- Production server with strict uptime requirements
- Server with complex redstone contraptions or farms
- Want minimal risk and gradual optimization
🟡 Choose Balanced If: (Recommended for 80% of servers)
- Want significant performance gains
- Can tolerate minor gameplay adjustments
- Most typical Minecraft servers
- Good balance of performance vs functionality
🔴 Choose Aggressive If:
- Need maximum performance optimization
- High player count server with performance issues
- Can test thoroughly before production deployment
- Willing to adjust farms and builds if needed
🔄 Migration Path:
- Start with Conservative - Test and monitor for 1-2 weeks
- Upgrade to Balanced - If no issues, most servers stop here
- Consider Aggressive - Only if maximum performance is needed
Remember: You can always restore from automatic backups if any level causes issues!
Tested Softwares
Works on Paper, Folia, Foldenor, Leaf, Luminol, SparklyPaper, LinearPaper, Patina, Pufferfish, Purpur, Gale, Scatter, and DivineMC
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:12 месяцев назад
Обновлён:2 месяца назад
