
Drops in ma' pocket / magnetic (telekinesis)
Magnetically move items and experience directly into your inventory! Inspired by the Hypixel Skyblock Telekinesis enchantment.
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109
v3.8.1-1.21.6+paper
release15 октября 2025 г.v3.8.1-1.21.6+paper
Paper
- support Folia again
v3.8.1-1.21.9+fabric
release15 октября 2025 г.v3.8.1-1.21.9+fabric
Paper
- support Folia again
v3.8.0-1.21.9+fabric
release5 октября 2025 г.v3.8.0-1.21.9+fabric
Fabric
- update to 1.21.9
v3.8.0-1.21.6+paper
release5 октября 2025 г.v3.8.0-1.21.6+paper
Fabric
- fix a bug when killing an animal, the exp was dropped every time, even with magnetic enabled
- remove side effects of break-chained blocks
- previously, in rare circumstances, blocks that were broken by other entities were added to the player's inventory if they "tagged" the block with their profile before
- this behaviour is now mitigated by only allowing a player to receive items from break-chains that were executed in less than 5 seconds
- fix a bug with RightClickHarvest:
- when right-clicking a sugar cane or cactus block before breaking it (left-click) before, the drops were dropped to the ground instead of using magnetic
Paper
- significantly improves break-chained block handling
- now also includes drops that were triggered by another block that supported a structure, e.g. Cactus on top of Sand
- replace broken kelp with water instead of air
Both
- add item-pulling animation
- now every time an item is put into your inventory, there is an option to make it look like the item is pulled towards you (like you are the magnet :))
- defaults: (enabled: true, blocksPerSecond: 1.0, canOtherPlayersPickup: false)
v3.8.0-1.21.6+fabric
release5 октября 2025 г.v3.8.0-1.21.6+fabric
Fabric
- fix a bug when killing an animal, the exp was dropped every time, even with magnetic enabled
- remove side effects of break-chained blocks
- previously, in rare circumstances, blocks that were broken by other entities were added to the player's inventory if they "tagged" the block with their profile before
- this behaviour is now mitigated by only allowing a player to receive items from break-chains that were executed in less than 5 seconds
- fix a bug with RightClickHarvest:
- when right-clicking a sugar cane or cactus block before breaking it (left-click) before, the drops were dropped to the ground instead of using magnetic
Paper
- significantly improves break-chained block handling
- now also includes drops that were triggered by another block that supported a structure, e.g. Cactus on top of Sand
- replace broken kelp with water instead of air
Both
- add item-pulling animation
- now every time an item is put into your inventory, there is an option to make it look like the item is pulled towards you (like you are the magnet :))
- defaults: (enabled: true, blocksPerSecond: 1.0, canOtherPlayersPickup: false)
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Лицензия:GPL-3.0-only
Опубликован:3 года назад
Обновлён:2 недели назад