
Thin Air
The air is not always breathable in the depths of the earth and other dimensions.
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[FABRIC] [1.20.1] ThinAir-v8.1.7
release17 июля 2025 г.Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.1.7-1.20.1] - 2025-07-17
Changed
- Change the config type to SERVERfor fixing client-side desync issues
[v8.1.6-1.20.1] - 2025-07-07
Changed
- Rework dimensionsconfig option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
[v8.1.5-1.20.1] - 2023-01-29
Fixed
- Fix the respirator not having any effect on Fabric
[v8.1.4-1.20.1] - 2023-01-24
Added
- Add thinair:heavy_breathing_utilityitem tag for equipment that can protect from red air quality, the tag is empty by default
Fixed
- Fix breathing equipment not breaking and getting negative durability values
[v8.1.3-1.20.1] - 2023-11-07
Fixed
- Third time is a charm: fix crash when checking air quality
[v8.1.2-1.20.1] - 2023-11-06
Fixed
- Once again try to fix crash when checking air quality
[v8.1.1-1.20.1] - 2023-11-06
Fixed
- Fixed crash when checking air quality
[v8.1.0-1.20.1] - 2023-11-05
Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: thinair:air_quality_sensitive
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- thinair:blue_air_providers
- thinair:green_air_providers
- thinair:yellow_air_providers
- thinair:red_air_providers
 
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: thinair:breathing_utility, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated apipackage
Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
[v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[FORGE] [1.20.1] ThinAir-v8.1.7
release17 июля 2025 г.Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.1.7-1.20.1] - 2025-07-17
Changed
- Change the config type to SERVERfor fixing client-side desync issues
[v8.1.6-1.20.1] - 2025-07-07
Changed
- Rework dimensionsconfig option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
[v8.1.5-1.20.1] - 2023-01-29
Fixed
- Fix the respirator not having any effect on Fabric
[v8.1.4-1.20.1] - 2023-01-24
Added
- Add thinair:heavy_breathing_utilityitem tag for equipment that can protect from red air quality, the tag is empty by default
Fixed
- Fix breathing equipment not breaking and getting negative durability values
[v8.1.3-1.20.1] - 2023-11-07
Fixed
- Third time is a charm: fix crash when checking air quality
[v8.1.2-1.20.1] - 2023-11-06
Fixed
- Once again try to fix crash when checking air quality
[v8.1.1-1.20.1] - 2023-11-06
Fixed
- Fixed crash when checking air quality
[v8.1.0-1.20.1] - 2023-11-05
Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: thinair:air_quality_sensitive
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- thinair:blue_air_providers
- thinair:green_air_providers
- thinair:yellow_air_providers
- thinair:red_air_providers
 
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: thinair:breathing_utility, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated apipackage
Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
[v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[FABRIC] [1.20.1] ThinAir-v8.1.6
release7 июля 2025 г.Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.1.6-1.20.1] - 2025-07-07
Changed
- Rework dimensionsconfig option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
[v8.1.5-1.20.1] - 2023-01-29
Fixed
- Fix the respirator not having any effect on Fabric
[v8.1.4-1.20.1] - 2023-01-24
Added
- Add thinair:heavy_breathing_utilityitem tag for equipment that can protect from red air quality, the tag is empty by default
Fixed
- Fix breathing equipment not breaking and getting negative durability values
[v8.1.3-1.20.1] - 2023-11-07
Fixed
- Third time is a charm: fix crash when checking air quality
[v8.1.2-1.20.1] - 2023-11-06
Fixed
- Once again try to fix crash when checking air quality
[v8.1.1-1.20.1] - 2023-11-06
Fixed
- Fixed crash when checking air quality
[v8.1.0-1.20.1] - 2023-11-05
Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: thinair:air_quality_sensitive
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- thinair:blue_air_providers
- thinair:green_air_providers
- thinair:yellow_air_providers
- thinair:red_air_providers
 
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: thinair:breathing_utility, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated apipackage
Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
[v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[FORGE] [1.20.1] ThinAir-v8.1.6
release7 июля 2025 г.Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.1.6-1.20.1] - 2025-07-07
Changed
- Rework dimensionsconfig option, to support an easier to use format based using SNBT and fixing reloading in-game
- This change will reset all previously configured values for that option
[v8.1.5-1.20.1] - 2023-01-29
Fixed
- Fix the respirator not having any effect on Fabric
[v8.1.4-1.20.1] - 2023-01-24
Added
- Add thinair:heavy_breathing_utilityitem tag for equipment that can protect from red air quality, the tag is empty by default
Fixed
- Fix breathing equipment not breaking and getting negative durability values
[v8.1.3-1.20.1] - 2023-11-07
Fixed
- Third time is a charm: fix crash when checking air quality
[v8.1.2-1.20.1] - 2023-11-06
Fixed
- Once again try to fix crash when checking air quality
[v8.1.1-1.20.1] - 2023-11-06
Fixed
- Fixed crash when checking air quality
[v8.1.0-1.20.1] - 2023-11-05
Changed
- Only selected entities are now affected by the new air mechanics, by default this includes the player and humanoid mobs such as villagers and pillagers
- Affected entities are controlled via an entity type tag: thinair:air_quality_sensitive
- Changed air provider radius in config to apply to the whole air quality level instead of per block to allow for tag support
- Air quality providers such as soul fire blocks and portal blocks are now controlled via dedicated block tags:
- thinair:blue_air_providers
- thinair:green_air_providers
- thinair:yellow_air_providers
- thinair:red_air_providers
 
- Equipment keeping you safe from yellow air quality like the respirator is now controlled via a new item tag: thinair:breathing_utility, so you can e.g. configure certain pieces of armor to protect you as well
- Reworked air bladder use animations and mechanics
- Rewrote local air quality handling: only the server calculates values and syncs those to clients, clients no longer do any scanning on their own
- Moved some basic classes to a dedicated apipackage
Fixed
- Fixed start-up crash on newer versions of Forge
- Fixed conduit power no longer allowing to breath underwater
- Fixed respirator not working
- Fixed occasional crash when saving level
- Fixed safety lantern not always showing correct air quality when in inventory
[v8.0.0-1.20.1] - 2023-06-27
- Ported to Minecraft 1.20.1
[NEOFORGE] [1.20.4] ThinAir-v20.4.2
release14 февраля 2024 г.Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[v20.4.2-1.20.4] - 2024-02-14
Fixed
- Fix advancements not loading
[v20.4.1-1.20.4] - 2024-02-10
Fixed
- Update build script to fix missing mixin manifest entry on Forge
[v20.4.0-1.20.4] - 2024-01-30
- Port to Minecraft 1.20.4
- Port to NeoForge
Changed
- Rewrite advancements
Совместимость
Детали
Лицензия:MIT
Опубликован:2 года назад
Обновлён:3 месяца назад
