Моды/PolyFactory
PolyFactory

PolyFactory

Let's build a factory! A tech mod for your Minecraft server!

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0.9.0+1.21.9-rc1

release30 сентября 2025 г.

0.8.2+1.21.8

release23 сентября 2025 г.
  • Fix Cable and Pipe in Wall Block Entities.
  • Fix orientable cabled data block conversion.

0.8.1+1.21.8

release22 сентября 2025 г.
  • Chain Drive:
    • A new way to transfer kinetic energy.
    • Can be placed like Axles, facing different axis.
    • You can connect it with other Chain Drives by clicking them with Iron Chain (one click to select first, other to second).
    • It requires 2 Iron Chains per block of distance.
    • Max distance it can connect is 32 blocks. Additionally angle between first and second Chain Drive needs to be lower than 33 degrees.
    • When broken it will drop used Chains.
    • Crafted with 4 Wooden Plates, 2 Axles, 2 Iron Chains and a Steel Gear.
  • Added Chain Lift:
    • A new vehicle type.
    • It travels on Chains connected via Chain Drives. moving only when chain does.
    • Can capture entities similar to Minecarts, through allows to capture more types (including non-living ones) as long as they are smaller than 2 blocks.
    • Players can also ride it by clicking on it. If other mob is currently on it, it will be dropped.
    • By default, when player rides it, the direction it goes depends on player's facing direction.
    • When they are powered by Redstone (with block nearby), they will drop currently riding it entity.
    • Can be configured with Wrench, allowing to disable entity catching and player control.
    • Crafted with 3 Steel Places, 4 Iron Chains and 1 Steel Ingot.
  • Added Gauge:
    • New data output block, used to show progress.
    • While it uses cable system, it can also extract data from other blocks (like Storage Counter).
    • For progress information, it will start at zero and end at max value / capacity.
    • For Redstone signal it will show value between 0 and 15 (max redstone signal).
    • For other signals it will display between 0 and 100, based on double value.
    • Can be placed on walls and floor, with floor allowing to rotate it.
    • You can change its style between Default (white background), red-green and green-red.
    • You can change its starting hand position between Left, Center and Right.
    • You can change how received value is interpreted by setting Value Modifier to Absolute (Default), Negated Absolute, Unmodified or Negated.
    • Crafted with 4 Steel Ingots and single Paper.
  • Wrenches can now be used on entities:
    • Using Wrench on Boats and Minecarts allows to dismount entities riding them and toggle whatever mobs should be able to enter them.
    • If these entities have non-default settings, some of them might be saved onto dropped item and later reapplied when placed.
  • Recipe changes and additions:
    • Changed Gated Cable recipe to 2 Smooth Stone Slabs, 4 Redstone Dusts, 2 Cables and 1 Copper Ingot.
    • Changed Steel Button recipe to 4 Steel Nuggets in a rectangle.
    • Steel and Copper Places can now be recycled in Smeltery.
    • Fixed Honeycomb Block recipe.
  • Added Chain Mold.
  • Increased durability of Hardened Clay Molds from 16 to 64.
  • Resulting item can now be pulled from Casting Table and Casting Cauldron (with Hopper and alike).
  • Fauced can now be powered by redstone to make it activate automatically.
    • Compared to regular player activation, it will pour fluids 3 times slower. Cooling time will be unchanged.
    • Using Mechanical Spout should still be preferred way to automate fluid casting recipes.
  • Added Redstone, Progress and List data types.
  • Redstone signal is now sent as its own data type (instead of being an Integer).
  • Redstone value of data is now interpreted as absolute value (negative values will generate signal, instead of being replaced with zero).
  • Item Reader and Text Input blocks are now orientable when placed facing upwards or downwards.
  • Changed implementation of Wall with Cable and Wall with Pipe to be more compatible with other mods.
  • Mechanical Miner will now attack the closest entity, instead of random one.
  • Lowered damage done by Experience Splashes (XP shoot with Pressure Fluid Gun) to 0.05 * amount (from 1 to 3). It was 0.5 * amount before.
  • Blueprint Workbench now uses Crafting Table screen as it's ui base, allowing usage of recipe book.
  • Creative Motor can now provide negative speed (aka rotating other way around).
  • Updated Mold Template textures.
  • Updated texture of Gated Cable and made it change when it's powered.
  • Renamed "Clay [X] Mold" items to "Unfired Clay [X] Mold".
  • Tweaked positioning of items in Creative Tab.
  • Tachometer speed can now report direction of rotation.
    • It can be enabled by changing Value Modifier with a Wrench from "Absolute" to "Unmodified".
    • The sign of reported value will tell in which direction it's rotation.
    • By default it will still show absolute value (aka existing behaviour).
  • Mechanical Press recipes now support providing fluid output, as long as you place a Fluid Drain next to it.
    • Such recipes will provide that information in Polydex.
    • This functionality isn't used by the builtin recipes yet.
  • Tweaked Item Packer's comparator output value to more closely match vanilla one.
    • It might still be different due to being based on Fabric's storage api.
  • Fixed Mechanical Miners not attacking entities that are too close to it.
  • Fixed Industrial Smeltery's progress not showing correctly sometimes.
  • Fixed Stored Data tooltip not showing for Data Memory Block.
  • Fixed rotating elements being jittery when they aren't actually rotating.
  • Fixed Creative Motor UI showing empty tooltips and not coloring numbers.
  • Fixed some interactions not working for Mechanical Placer.
  • Fixed resource pack error logs generated by this mod.
  • Removed some old unused assets.

0.8.0+1.21.6

release19 июня 2025 г.

0.7.2+1.21.5

release1 июня 2025 г.
  • Added Molten Iron, Molten Copper, Molten Gold, Molten Steel and Molten Glass fluids.
  • Added Industrial Smeltery:
    • A 3x3x3 multiblock made out of 22 Deepslate Bricks, 3 Steel Blocks and 1 Industrial Smeltery Core (placed in a center of a horizontal side).
    • Used to melt raw ores and other metallic items into Molten Metals.
    • It gives a bit more from raw ores than regular Furnace ingot recipes.
    • Can hold up to 9 stacks of items (melting 1 item per stack at the same) as input.
    • Can hold up to 24 blocks of Molten Metals.
  • Added Primitive Smeltery:
    • 2 block tall block acting as early game Industrial Smeltery.
    • Used to melt raw ores and other metallic items into Molten Metals.
    • It gives a bit more from raw ores than regular Furnace ingot recipes.
    • It's 2.5 times slower than Industrial Smeltery.
    • Can hold up to 1 stacks of items as input.
    • Can hold up to 1 block of Molten Metals.
    • Uses furnace fuel to work, burning through it four times as fast.
  • Added Fauced:
    • Crafted with 4 Copper Ingots, 1 Iron Ingot and 1 Stone.
    • Can be used to extract fluids from containers and pipes by using items on it.
    • When placed above Casting Table, it's used to start metal casting (requiring some base item / mold on the table).
    • When placed above Cauldron, it will also start casting metal into the full block.
  • Added Casting Table:
    • Crafted with 5 Iron Ingots and 2 Smooth Stone Slabs.
    • Used for Casting recipes.
    • Can hold only single input item and single output item.
    • Can't be automated, designed for manual usage (Mechanical Spout can be used for most recipes instead).
  • Added Industrial Smeltery Core:
    • Crafted with 4 Deepslate Bricks and 1 Steel Plate.
    • Used to make Industrial Smeltery.
    • When clicked, it will show missing / wrong blocks.
  • Added Casting Molds:
    • Have 2 types, regular / steel and clay:
      • Clay variant is made out of 4 Clay Balls and "shape item" in the middle (only clay is used).
      • Then it needs to be fired in a furnace, creating Hardened Clay Mold.
      • Has limited durability (16).
      • Steel variant is made by poring 4 ingot equivalent of Molten Steel on "shape item", destroying it, placed on a Casting Table.
      • It's unbreakable.
    • There are 6 variants of molds: Ingot, Nugget, Pipe, Bottle, Throwable Bottle, Brittle Bottle
    • Molds can be used with Mechanical Spout and Casting Table to shape fluids into items.
    • Molds do not get used when crafting (aside of clay variant getting damaged).
  • Added Programmable Data Extractor:
    • Crafted with Data Extractor, Integrated Circuit, Cable and 4 Copper Ingots.
    • Data Extractor variant, that can be modified by inputting data into second (blue) input.
  • Added Steel Nugget and Copper Nugget.
  • Mechanical Pumps (and pipes powered by them) will now pull fluid blocks that are further away (as long as they are connected, by safe fluid blocks).
  • Added Golden Potato on a Spring.
  • Gears are now placed correctly aside of Mechanical Pump.
  • Portable Fluid Tank now only provides fluids when it's pointed towards block trying to source them.
  • Tweaked some default block sounds.
  • Tried to improve compatibility with Lithium's Hopper optimalizations.
  • Fixed fluid order being reversed in tooltips.
  • Fixed wrong translation key in Item Filter name.
  • Fixed advancement background. Additionally, updated its texture to current Steel Block texture.

Full Changelog: https://github.com/Patbox/PolyFactory/compare/0.7.1+1.21.5...0.7.2+1.21.5

Совместимость

Minecraft: Java Edition

1.20.2–1.21.10

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Лицензия:LGPL-3.0-only
Опубликован:2 года назад
Обновлён:1 месяц назад
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