Моды/Pacify Mobs
Pacify Mobs

Pacify Mobs

A datapack that works just like Silence Mobs but to remove their AI

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Pacify Me Datapack

A lightweight Minecraft datapack that lets you harmlessly disable a mob’s AI using named name tags, similar in spirit to Silence Mobs.

Overview

  • Apply a name tag named Pacify Me to any living mob to disable its AI. The mob will stop moving, pathfinding, targeting and using abilities.
  • Restore the mob’s AI by applying a name tag named sock to the same mob — as in, give dobby a sock.

How to use

  1. Craft or obtain a name tag.
  2. Rename it to Pacify Me in an anvil.
  3. Right-click a mob with the renamed tag to pacify it.
  4. To undo, rename a name tag to sock and apply it to that pacified mob.

Behaviour details

  • Pacified mobs keep their position, pose and rotation until AI is restored.
  • Natural attributes remain unchanged. Health, armour, equipment and effects are preserved.
  • Breeding, targeting, wandering and item pickup stop while pacified.
  • AI is restored instantly when tagged with sock.

Compatibility

  • Works alongside most datapacks. It does not add new items or recipes, only listens for specific name tags.
  • Functions in both single-player and multiplayer worlds. Important: For multiplayer servers, the datapack must be installed on the server — it will not work if only placed on a client.
  • Intended for vanilla mobs. Some modded entities may not be covered if they use custom AI flags.

Installation

  1. Drop the zipped datapack into the world’s datapacks folder.

    • For single-player: place it inside your save folder.
    • For servers: install it inside the world folder that the server uses.
  2. Load the world, then run /reload if needed.

  3. To remove, delete it from datapacks and /reload. Already pacified mobs will remain as they were at removal time.

Configuration

  • Names are case-insensitive by default: Pacify Me to disable, sock to restore.
  • You can customise trigger words by editing the matching predicates or scoreboard checks inside the datapack functions.

Notes and limitations

  • Bosses and scripted encounters may behave oddly without AI. Use with care in adventure maps.
  • Pacified mobs can still take damage from players, the environment and other sources that do not require AI.
  • Leashes, boats and minecarts still interact normally.

Credits

Inspired by the interaction pattern popularised by Silence Mobs datapack on Vanilla Tweaks. Created as a clean, server-friendly implementation for builders, streamers and creative mapmakers.

Совместимость

Minecraft: Java Edition

1.21–1.21.10

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:AGPL-3.0-or-later
Опубликован:1 неделю назад
Обновлён:1 неделю назад
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