
Mo-Variants
This datapack adds many new mob variants that spawn naturally throughout the world! From simple Skeleton Barbarians to a GIANT Boss!
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V7.6.10J - Mob Heads Overhaul
release1 сентября 2025 г.Changes
- Made several player head based armors actually use durability and not be stackable, along with custom repair items and equip sounds. Also tweaked the stats of some head armors.
- Tweaked several default spawn values (Especially the void sentinel. Pesky thing be pesky no more!)
- Changed Toxic Skeleton to Mossy skeleton- Shoots Nausea+Infestation Arrows. Max HP Lowered to 16 (from 20)
- Charred Skeleton size infinitesimallyy altered to match the normal skeleton
- Charred Skeleton Max HP Lowered to 16 (from 20)
This version of the datapack/mod only has support for 1.21.7/8/9. Functionality on any other versions is not guaranteed.
V7.6.10J - Mob Heads Overhaul
release1 сентября 2025 г.Changes
- Made several player head based armors actually use durability and not be stackable, along with custom repair items and equip sounds. Also tweaked the stats of some head armors.
- Tweaked several default spawn values (Especially the void sentinel. Pesky thing be pesky no more!)
- Changed Toxic Skeleton to Mossy skeleton- Shoots Nausea+Infestation Arrows. Max HP Lowered to 16 (from 20)
- Charred Skeleton size infinitesimallyy altered to match the normal skeleton
- Charred Skeleton Max HP Lowered to 16 (from 20)
This version of the datapack/mod only has support for 1.21.7/8/9. Functionality on any other versions is not guaranteed.
7.6.9.5J - 1.21.7/8/9 Tweaks and fixes
release29 августа 2025 г.This version is for 1.21.7/8/9 ONLY. Use on other versions is not supported
Changes
- Default spawn values of many variants changed; Overall Tougher ones are less common
- Nerfed Spectre Boots (100 Safe Fall Distance -> 20)
- Nerfed Demon's Trident (1.3 Attack speed -> 1.0)
- Nerfed Demon's Head (+2 Attack speed -> 1)
- Lowered chance to get the Arch Demon's items to drop
Fixes
- Fixed Demon Trident not setting entities on fire when thrown
- Fixed particles for thrown Demon Trident not appearing
7.6.9.5J - 1.21.7/8/9 Tweaks and fixes
release29 августа 2025 г.This version is for 1.21.7/8/9 ONLY. Use on other versions is not supported
Changes
- Default spawn values of many variants changed; Overall Tougher ones are less common
- Nerfed Spectre Boots (100 Safe Fall Distance -> 20)
- Nerfed Demon's Trident (1.3 Attack speed -> 1.0)
- Nerfed Demon's Head (+2 Attack speed -> 1)
- Lowered chance to get the Arch Demon's items to drop
Fixes
- Fixed Demon Trident not setting entities on fire when thrown
- Fixed particles for thrown Demon Trident not appearing
[v7.7.0 B8] 1.20.3/4, TimeLib, & Better Timers!
beta22 июля 2025 г.Mo-Variants 7.7.0 BETA 8
This is a complete re-write of the pack made to improve stability, touch up versions still commonly used, and add a bunch of features.
Beta 8 includes a port to 1.21.3/4, the re-introduction of TimeLib integration, and overhauled code for non-tick based timers.
THIS IS A BETA!!! NOT ALL THINGS ARE 100% DONE, AND DOES NOT FOLLOW OUR TYPICAL UPDATE CYCLE!!!
Updates Since Beta 7:
- Updated to 1.21.3/4
Additions Since Beta 7:
- Re-Added TimeLib Integration in 1.21.3/4
- The integration is now more configurable than before.
 
- Added spawning type configuration for normal variants.
- The rest of the variants will come in the following betas, this is taking too long...
- Someone take me out, i don't wanna do configs anymore, please, let me out of the basement...
 
 
- The rest of the variants will come in the following betas, this is taking too long...
Changes Since Beta 7:
- Reded code that relies on timers to make it cleaner and more optimized.
Fixes Since Beta 7:
- Fix Sentinel Bullets being summoned twice as often as intended.
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:2 месяца назад

