
MC Dungeons Weapons
Adds the weapons, tools and weapon enchantments from Minecraft Dungeons
1.0M
427
MC Dungeons Weapons 9.0.4
release21 апреля 2024 г.-- Bug Fixes ---
- Fixed an edge case where innate enchantments attempt to be applied, even when all items are disabled
MC Dungeons Weapons 9.0.3
release21 апреля 2024 г.-- Bug Fixes ---
- Fixed the config dying when updating from older verison
-- Changes --
- Changed from Projectile Damage AttributetoRanged Weapon API
- Updated Russian Translation
-- Thanks --
- @fzzyhmstrs for fixing the config just straight up dying
- @daedelus for doing the PDA->RWAupdate
- @AstroMonse for updating the Russian Translation
MC Dungeons Weapons 9.0.2
release14 апреля 2024 г.Note: You __will __ need to delete your configs for MCDW with this update!
-- Bug Fixes --
- Fixed duplicate registry attempts within enchantments
- Fixed recipe and advancement data files to allow for disabling of items without console spam
- Added fallbacks for the icons in the ItemGroupRegistryin case the items that are used by default are disabled in order to prevent a crash when the creative tabs are viewed
-- Added --
- Added BusyBeeEnchantmentandMultishotBowEnchantmentas separate enchantments
- Added notations in various places to note nullability and more explicitly and clearly stated notes that were already present in the code (this is ongoing)
-- Changes --
- Refactored Enchantments to allow for more configurability
- Removed BeeStingerItemandEnchantsListsclasses
- Explicitly renamed POISONINGtoJUNGLE_POISONwhere used to be more consistent and to be in line with Minecraft Dungeons
- Rewrote EnchantsRegistryto use a Switch Statement rather than individual calls. This may change depending on need, but it is functionally the same thing as was already in place
- Optimised LootTablesRegistry
- Updated lang entries to reflect more readable layout and groupings
- Refactored configs to allow for enabling and disabling to be in the same place the stats
- Updated to the Timefall Development License 1.2
-- Thanks --
- @fzzyhmstrs for helping with the config refactor
- @purejosh for bringing the registration config issues to our attention
MC Dungeons Weapons 9.0.1
release14 февраля 2024 г.Fixed Default Config Value Mistakes, Notes, Version Bump
- Fixed the following enchantments to properly show up in RandomSelection and the Enchanting Table
- Shockwave
- Smiting
- Soul Devourer
- Soul Siphon
- Stunning
- Swirling
- Tempo Theft
- Thundering
- Weakening
 
- Fixed the following enchantments to show up in the Enchanting Table
- Void Shot
- Void Strike
- Wild Rage
 
- Added notes to explain the values in the config
- Clarified the formula for Enigma Resonator in the notes
MC Dungeons Weapons 9.0.0
release21 декабря 2023 г.Breaking Changes
- Redid the McdwEnchantmentsConfig and McdwEnchantmentSettingsConfig to be easier to read and use
- Removed EnchantStatsID.java, as it is no longer needed
- Moved the following values from the McdwEnchantmentSettingsConfig to the McdwEnchantmentsConfig
- ENIGMA_RESONATOR_DIVISOR->- offsetvalue for- ENIGMA_RESONATOR
- DYNAMO_STACK_CAP->- offsetvalue for- DYNAMO
- ENCHANTMENT_TRIGGER_BASE_CHANCE->- procChancevalue in proc-able enchantments
- HEALING_FACTOR->- offsetvalue for healing enchantments
- directDamageEnchantmentMultipliercalled the same thing, but moved to top of McdwEnchantmentsConfig
- Propagated necessary changes throughout project
- Configs will be reset; BACK UP YOUR CONFIG BEFORE UPDATING
 
- Cleaned up AreaEffectCloudEntityspawns by combiningAOECloudHelper#spawnStatusCloudandAOECloudHelper#spawnPickyStatusCloudinto one method:AOECloudHelper#spawnAreaEffectCloudEntityWithAttributes
- Cleaned up Predicate Registration for Bows and Crossbows in McdwClient, reducing it from 5 methods to 3
Updates and Clarifications
- Added Contribution attributions to fabric.mod.json
- Explicitly depend on >=1.20.0 <=1.20.1ofMinecraft
Bug Fixes
- Fixed #253, No longer crash when using something other than a healing potion with Dipping Poison. (Thank you, @Aesthir!)
- Fixed #252, Ranged Enchantments now apply correctly on bows and crossbows and do not trigger when melee attacking with the bow or crossbow. (Thank you, @Scizith!)
- Fixed SummonedBeeEntitynot having attributes
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Лицензия:LicenseRef-Timefall-Development-License-1.2
Опубликован:1 год назад
Обновлён:1 год назад
