[v1.4.15] Bug Fix! - MOD
release13 августа 2025 г.Injured Effects v1.4.15
Experimental Features
Experimental Features DO NOT:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
Updates
- Updated with experimental support for 1.21.9 snapshots(25w33a)
Fixes
- Fixed mob effects not working at all.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
[v1.4.15] Bug Fix!
release13 августа 2025 г.Injured Effects v1.4.15
Experimental Features
Experimental Features DO NOT:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
Updates
- Updated with experimental support for 1.21.9 snapshots(25w33a)
Fixes
- Fixed mob effects not working at all.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
[v1.4.14] QOL & Fixes
release6 августа 2025 г.Injured Effects v1.4.14
Experimental Features
Experimental Features DO NOT:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
Updates
- Updated with experimental support for 1.21.9 snapshots(25w31a & 25w32a)
Additions
- Uninstall Function(finally)
Changes
- Init v6
- Config v3.1
- Improved some formatting.
- Re-did the new storage format to make the file name include "config", so further data can be stored by RRC packs without causing issues copying the file.
- Unfortunately this will reset config again, appologies. This is the final format though.
 
 
Fixes
- Fixed "enabling" zombie villager blood & blood trail effects actually disabling them.
- Fixed "enable all" and "disable all" buttons.
- Fixed mobs with damage effects enabled displaying a damage effect when they spawn.
- Fixed damage effect code creating a ton of extra and unused data.
- We recommend running /scoreboard objectives remove inj-eff.health2
 
- We recommend running 
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
[v1.4.14] QOL & Fixes
release6 августа 2025 г.Injured Effects v1.4.14
Experimental Features
Experimental Features DO NOT:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
Updates
- Updated with experimental support for 1.21.9 snapshots(25w31a & 25w32a)
Additions
- Uninstall Function(finally)
Changes
- Init v6
- Config v3.1
- Improved some formatting.
- Re-did the new storage format to make the file name include "config", so further data can be stored by RRC packs without causing issues copying the file.
- Unfortunately this will reset config again, appologies. This is the final format though.
 
 
Fixes
- Fixed "enabling" zombie villager blood & blood trail effects actually disabling them.
- Fixed "enable all" and "disable all" buttons.
- Fixed mobs with damage effects enabled displaying a damage effect when they spawn.
- Fixed damage effect code creating a ton of extra and unused data.
- We recommend running /scoreboard objectives remove inj-eff.health2
 
- We recommend running 
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
[v1.4.13] Storage Based Config! - MOD
release4 июля 2025 г.Injured Effects v1.4.13
Updates
- Updated to support 1.21.6 & 1.21.7
Changes
- Init v5
- Config V3
- Now uses a storage based format.
- This means there will be a file created in your world that you can copy to other worlds to get the same config settings.
- This unfortunately will also reset all current configurations upon update. It was deemed too much to make a conversion method.
 
- Separated Blood Trails into their own config(from blood itself)
- Improve explanation and information design, including specifying that some bleeding effects are unable to revert to legacy.
 
- Now uses a storage based format.
Removals
- Removed demo dialogs, will add them back when they are functional.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
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Ссылки
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:2 месяца назад


