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12.4.2-194
release5 июля 2025 г.- Add feature for the item router to filter by mod in addition to tags (BluSunrize)
- Add "fluid" as an optional element in cloche recipes (BluSunrize)
- Crimson and warped fungi are now grown with lava
- If not specified, the recipe will use water
 
- Add the item hatch, which allows pulling a single stack from an inventory (BluSunrize)
- Change extracting conveyors to have configurable stack-size instead of configurable tickrate (BluSunrize)
- This requires existing conveyors to be adjusted again
 
- Change insertion logic for the storage shelf (BluSunrize)
- Will now try to fill slots with the same item, otherwise place in slots immediately after that item
- This should keep individual crates on the shelf more organized
- Works for shift-clicking and automatic insertion!
 
- Change illager loot tables (BluSunrize)
- Fusiliers and bulwarks now respect looting
- Commandos no longer drop emeralds
 
- Fix mixer accidentally crafting a lingering awkward potion (BluSunrize)
- Fix catwalks not working properly when using a hammer (BluSunrize)
- Fix shift-click behavior in the Engineer's Crafting Table (BluSunrize)
- Fix chutes not accepting item input from the side (BluSunrize)
- Fix engineer illagers not dropping their raid banner (BluSunrize)
- Fix shelves causing crashes when accessed from unexpected sides (BluSunrize)
- Fix windows used in multiblocks being too directionally dependent (BluSunrize)
- Fix backpack antenna not (visually) disconnecting from wires (BluSunrize)
- Translations Added/Updated: zh_cn (qingfeng13579)
12.4.1-193
release27 июня 2025 г.- Add variable lightlevel for lanterns and cage lamps (BluSunrize)
- This can be configured with a screwdriver
- This allows for more mood lighting in the factory!
 
- Fix catwalk stairs crashing when rotated with a hammer (BluSunrize)
12.4.0-192
release24 июня 2025 г.- Add the Crate Storage Shelf (voidsong-dragonfly, BluSunrize)
- Allows storing and accessing multiple crates at the same time in one GUI
- Can also fit reinforced crates and shulker boxes!
- Items can be inserted and extracted along the three axis, grabbing from rows of crates in the process
 
- Allow catwalks to be rotated with a hammer
- Change clinker sill and quoin blocks to match vanilla's white terracotta in texture (BluSunrize)
- Also allow clinker sill blocks to be placed upside down
 
- Fix generated wall models for multi8 blocks not having randomized textures (voidsong-dragonfly)
12.3.3-191
release19 июня 2025 г.- Add a silly Metal Gear Solid reference to wooden crates (BluSunrize)
- Change concrete feet effect to show with an infinite duration (BluSunrize)
- Change component blueprints to use lead instead of aluminium (BluSunrize)
- Fix crashes related to the IKELOS shader on servers (BluSunrize)
- Fix feedthrough insulator not adopting its source block's hardness (BluSunrize)
- Fix tagging of certain slots in JEI as catalyst or render, to allow proper recipe tree calculation (BluSunrize)
12.3.2-190
release15 июня 2025 г.- Add support for chance-based output to the cloche (BluSunrize)
- Add sounds to the drill and the buzzsaw (MalkContent)
- Change the Coke Oven to process recipes in batches (BluSunrize)
- Up to 16 coal or 2 blocks get processed at the same time - 5 minutes
- That means it's more efficient to process larger quantities of coal at a time
- The manual entry has been overhauled to reflect these changes
 
- Change the recipe for high explosive cartridges to actually use empty casings (BluSunrize)
- Kind forgot to fix this ages ago, now we've got texture parity again
 
- Change all engineer villager trades (BluSunrize)
- Now used fixed costs, like vanilla villagers
- Structural Engineer: Now offers more scaffolds and catwalks, and purchases clinker bricks later
- Machinist: Deals in component items and multiblock pieces instead of tool upgrades
- Electrician: Purchases more wires, all faraday armor pieces moved to tier 3, sells electron tubes on tier 5
- Gunsmith: Sells gunpowder barrels, has more purchasing options, ammo trades now require players to provide empties
- Outfitter: Purchases various "fancy" materials to allow getting emeralds
 
- Simplify a lot of recipe JSONs (BluSunrize)
- The wrapping in "basePredicate" is now not needed for normal items anymore, and "count" on item stacks is optional too
 
- Fix old electrode blueprints crashing in the workbench (BluSunrize)
- Fix rendering of blueprints in item frames (BluSunrize)
- Fix missing particles on noteblocks over resonanz engineering blocks (BluSunrize)
- Fix resonanz observer not forming when the sculk sensor is active (BluSunrize)
- Fix tanks and silos always dropping iron sheetmetal for the first block broken (BluSunrize)
- Fix crusher, silo and refinery not dropping their contents when broken (BluSunrize)
- Fix missing colouration on fluorescent tubes (BluSunrize)
- Fix render issues with tesla coil lightning (BluSunrize)
- Translations Added/Updated: zh_cn (JustAlkaid)
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Опубликован:3 года назад
Обновлён:3 месяца назад