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FPS Limit Fix
Improved FPS limiting for Minecraft Beta 1.7.3 running on the Ornithe Toolchain.
Details
Changes the Power Saver limit from 40 to 60 instead, as this is a more common refresh rate.
Ensures the Balanced limit of 120 FPS is actually adhered to, instead of resulting in no limiting.
Additionally, the built-in FPS limiter is replaced with a vastly superior implementation provided by LWJGL.
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Лицензия:MIT
Опубликован:1 месяц назад
Обновлён:1 месяц назад