Моды/FlightAssistant
FlightAssistant

FlightAssistant

FlightAssistant is a client side Minecraft mod that adds a flight style HUD (like one you would see in a flight simulator), autopilot systems, flight protections, and more.

46.7K
228

FlightAssistant 3.0.0-beta.1 for Fabric 1.21.10

beta30 октября 2025 г.

This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues. Please use Discord or GitHub to discuss this beta or report any bugs.

New features

  • Added flight plans
    • Flight plans consist of departure information, enroute information, and arrival information
    • Use the FlightAssistant Setup screen to enter data
    • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans
    • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
    • Entering correct data is necessary for automatic landings to function correctly
    • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts
    • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
    • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
    • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
    • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
    • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
    • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
    • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display
    • This display shows deviation when on a flight plan
    • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"
    • Enabled by default
    • Prevents firework usage when the camera is pointed at an obstacle
    • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway
  • Replaced "Manual pitch override" keybind with "Global automation override"
    • When held, auto thrust and autopilot disconnect automatically
    • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset

FlightAssistant 3.0.0-beta.1 for Fabric 1.20.1

beta26 октября 2025 г.

This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues. Please use Discord or GitHub to discuss this beta or report any bugs.

New features

  • Added flight plans
    • Flight plans consist of departure information, enroute information, and arrival information
    • Use the FlightAssistant Setup screen to enter data
    • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans
    • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
    • Entering correct data is necessary for automatic landings to function correctly
    • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts
    • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
    • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
    • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
    • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
    • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
    • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
    • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display
    • This display shows deviation when on a flight plan
    • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"
    • Enabled by default
    • Prevents firework usage when the camera is pointed at an obstacle
    • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway
  • Replaced "Manual pitch override" keybind with "Global automation override"
    • When held, auto thrust and autopilot disconnect automatically
    • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset

FlightAssistant 3.0.0-beta.1 for Forge 1.20.1

beta26 октября 2025 г.

This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues. Please use Discord or GitHub to discuss this beta or report any bugs.

New features

  • Added flight plans
    • Flight plans consist of departure information, enroute information, and arrival information
    • Use the FlightAssistant Setup screen to enter data
    • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans
    • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
    • Entering correct data is necessary for automatic landings to function correctly
    • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts
    • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
    • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
    • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
    • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
    • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
    • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
    • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display
    • This display shows deviation when on a flight plan
    • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"
    • Enabled by default
    • Prevents firework usage when the camera is pointed at an obstacle
    • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway
  • Replaced "Manual pitch override" keybind with "Global automation override"
    • When held, auto thrust and autopilot disconnect automatically
    • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset

FlightAssistant 3.0.0-beta.1 for Fabric 1.21.5

beta26 октября 2025 г.

This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues. Please use Discord or GitHub to discuss this beta or report any bugs.

New features

  • Added flight plans
    • Flight plans consist of departure information, enroute information, and arrival information
    • Use the FlightAssistant Setup screen to enter data
    • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans
    • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
    • Entering correct data is necessary for automatic landings to function correctly
    • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts
    • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
    • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
    • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
    • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
    • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
    • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
    • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display
    • This display shows deviation when on a flight plan
    • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"
    • Enabled by default
    • Prevents firework usage when the camera is pointed at an obstacle
    • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway
  • Replaced "Manual pitch override" keybind with "Global automation override"
    • When held, auto thrust and autopilot disconnect automatically
    • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset

FlightAssistant 3.0.0-beta.1 for Fabric 1.21.4

beta26 октября 2025 г.

This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues. Please use Discord or GitHub to discuss this beta or report any bugs.

New features

  • Added flight plans
    • Flight plans consist of departure information, enroute information, and arrival information
    • Use the FlightAssistant Setup screen to enter data
    • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans
    • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
    • Entering correct data is necessary for automatic landings to function correctly
    • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts
    • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
    • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
    • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
    • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
    • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
    • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
    • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display
    • This display shows deviation when on a flight plan
    • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"
    • Enabled by default
    • Prevents firework usage when the camera is pointed at an obstacle
    • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway
  • Replaced "Manual pitch override" keybind with "Global automation override"
    • When held, auto thrust and autopilot disconnect automatically
    • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset

Совместимость

Minecraft: Java Edition

1.20–1.21.101.19.2–1.19.4

Платформы

Поддерживаемые окружения

Клиент

Детали

Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:1 день назад
Главная