
SIHYWTCAMD
So I Heard You Were Talking Crap About Minecraft Difficulty? Basically a hostile mob update
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SIHYWTCAMD 1.11.1+1.21.3
release27 декабря 2024 г.Нет описания изменений
SIHYWTCAMD 1.11.1+1.21
release29 октября 2024 г.- Translation files are now sent to client, which avoid missing translation when the mod is server-side only for advancements
- Add and update multiple Chinese translation files (thanks to @salmoooon)
- Blazes have a reduced follow range from 48 to 32
- Mobs have a doubled "follow range"
- The follow range attribute stays the same, but is kinda split into a follow range and aggro range
- The aggro range stays the same, using the follow range value
- The new "follow range" (when a mob is already aggro) is doubled to avoid fleeing too easily
- This new value is capped to 48
 
- Zombified Piglins have a 9% chance to spawn as "brute"
- When they do, they hold a golden axe instead of a golden sword
- They also aggro players on collision (but don't call others, unless you attack them)
- Add an advancement for colliding a brute variant
 
- Magma Cubes turn into Slimes when in water in the Overworld
- Add an advancement for it
 
- Slimes turn into Magma Cubes when in lava in the Nether
- Add an advancement for it
 
- Slimes can merge only after a short delay to avoid instant fusion
- Add an advancement for deflecting a firework rocket from a pillatrooper
- The advancement for killing an illusioner was updated to require the player to be invisible
- Advancements have now vanilla parents, instead of being in a new tab
- Some advancements have a new frame, some are hidden and some have rewards
SIHYWTCAMD 1.11+1.21
release8 октября 2024 г.- Move features requiring the mod on client to an extension mod
- Baby variants of mobs (spiders and skeletons)
- Baby skeletons shooting valve of arrows (as there won't be babies anymore)
- Spiders shooting messy cobwebs
- Cosmetics changes
- Associated advancements
 
- Fix baby zombie towers causing worldgen locks
- Fix spiders condition not checking trial spawner
- Spiders stop shooting if their target is in cobweb
- Increase and make duration configurable for effects of creepers explosions
- Pillagers speed bonus is removed
- Pillagers can spawn as "Pillatrooper"
- They can fly up in the air with a firework
- When flying down, they shoot quicker valve of arrows
- The first arrow shot is guaranteed to be a firework, then it has 50% chance to be an arrow again
- They have 20% chance to spawn with this ability
 
SIHYWTCAMD 1.10.5+1.20.1
release8 октября 2024 г.- Intermediary version for the last backport of new features for 1.20.1
- Include v1.11 changes of the mod (except pillatroopers), without the split of the mod
- Does not include the changes making the mod joinable by vanilla client from v1.10.4, skeleton and zombie horsemen changes
SIHYWTCAMD 1.10.4+1.21
release15 августа 2024 г.Tweaks
- Fix zombie being set to baby too often (introduced in 1.21 port when testing the port)
- Make the mod joinable by vanilla client if some configs are disabled. These are the web projectiles and every baby configs.
- Remove the slowness 2 for strays, as there are already frozen arrows to increase difficulty
- Replace the netherite sword with an iron sword for wither skeletons
Skeleton horsemen
- Replace the baby zombie with the bogged
- Replace the regular skeleton with a wither skeleton holding a bow
- Give them style with armor trims on their armor
Zombie horsemen
- Replace zombified piglin with a zombie villager with a diamond chestplate
- Give them style with armor trims on their armor
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Лицензия:MIT
Опубликован:2 года назад
Обновлён:10 месяцев назад