Моды/SIHYWTCAMD
SIHYWTCAMD

SIHYWTCAMD

So I Heard You Were Talking Crap About Minecraft Difficulty? Basically a hostile mob update

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SIHYWTCAMD 1.11.1+1.21.3

release27 декабря 2024 г.

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SIHYWTCAMD 1.11.1+1.21

release29 октября 2024 г.
  • Translation files are now sent to client, which avoid missing translation when the mod is server-side only for advancements
  • Add and update multiple Chinese translation files (thanks to @salmoooon)
  • Blazes have a reduced follow range from 48 to 32
  • Mobs have a doubled "follow range"
    • The follow range attribute stays the same, but is kinda split into a follow range and aggro range
    • The aggro range stays the same, using the follow range value
    • The new "follow range" (when a mob is already aggro) is doubled to avoid fleeing too easily
    • This new value is capped to 48
  • Zombified Piglins have a 9% chance to spawn as "brute"
    • When they do, they hold a golden axe instead of a golden sword
    • They also aggro players on collision (but don't call others, unless you attack them)
    • Add an advancement for colliding a brute variant
  • Magma Cubes turn into Slimes when in water in the Overworld
    • Add an advancement for it
  • Slimes turn into Magma Cubes when in lava in the Nether
    • Add an advancement for it
  • Slimes can merge only after a short delay to avoid instant fusion
  • Add an advancement for deflecting a firework rocket from a pillatrooper
  • The advancement for killing an illusioner was updated to require the player to be invisible
  • Advancements have now vanilla parents, instead of being in a new tab
  • Some advancements have a new frame, some are hidden and some have rewards

SIHYWTCAMD 1.11+1.21

release8 октября 2024 г.
  • Move features requiring the mod on client to an extension mod
    • Baby variants of mobs (spiders and skeletons)
    • Baby skeletons shooting valve of arrows (as there won't be babies anymore)
    • Spiders shooting messy cobwebs
    • Cosmetics changes
    • Associated advancements
  • Fix baby zombie towers causing worldgen locks
  • Fix spiders condition not checking trial spawner
  • Spiders stop shooting if their target is in cobweb
  • Increase and make duration configurable for effects of creepers explosions
  • Pillagers speed bonus is removed
  • Pillagers can spawn as "Pillatrooper"
    • They can fly up in the air with a firework
    • When flying down, they shoot quicker valve of arrows
    • The first arrow shot is guaranteed to be a firework, then it has 50% chance to be an arrow again
    • They have 20% chance to spawn with this ability

SIHYWTCAMD 1.10.5+1.20.1

release8 октября 2024 г.
  • Intermediary version for the last backport of new features for 1.20.1
  • Include v1.11 changes of the mod (except pillatroopers), without the split of the mod
  • Does not include the changes making the mod joinable by vanilla client from v1.10.4, skeleton and zombie horsemen changes

SIHYWTCAMD 1.10.4+1.21

release15 августа 2024 г.

Tweaks

  • Fix zombie being set to baby too often (introduced in 1.21 port when testing the port)
  • Make the mod joinable by vanilla client if some configs are disabled. These are the web projectiles and every baby configs.
  • Remove the slowness 2 for strays, as there are already frozen arrows to increase difficulty
  • Replace the netherite sword with an iron sword for wither skeletons

Skeleton horsemen

  • Replace the baby zombie with the bogged
  • Replace the regular skeleton with a wither skeleton holding a bow
  • Give them style with armor trims on their armor

Zombie horsemen

  • Replace zombified piglin with a zombie villager with a diamond chestplate
  • Give them style with armor trims on their armor

Совместимость

Minecraft: Java Edition

1.20.1–1.21.41.19–1.19.4

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Лицензия:MIT
Опубликован:2 года назад
Обновлён:10 месяцев назад
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