
Configured Burn Time
Allows to configure the items fuel time dynamically in a data-driven way
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Configured Burn Time
a.k.a. Configured Burn
Allows to make item burn time data-driven. Change your items' fueling time with a single datapack reload!
Implements a new recipe type: configured_burn:burning_time
Structure:
{
  "type": "configured_burn:burning_time",
  "item": "<item id>",
  "tag": "<tag id>", // Does not take a #
  // Either the item or tag is required, but one can be missing.
  "priority": 0,
  // must be positive or null. Indicates priority over the specified item/tag. Optional, 0 by default.
  "time": 200, // the new fuel time, in server ticks.
  "compat": { // optional element, implements some other mods compat
    "createOverheatTime": 100
    // indicates how long the item would make a Create blaze burner overheat. By default, 0. 
  },
  "conditions": [
    // optional, a collection of stack predicates to be validated
    // in order to apply the specified fuel change at a specific occasion.
    // Warning: due to implementation difficulties, it most often comes irrelevant.
  ]
}
Reference
Here is a small reference sheet of some vanilla item fuel times, so that you may have an idea of what a value evaluates for:
| item | value (ticks) | time (seconds) | number of items | 
|---|---|---|---|
| #minecraft:boats | 1200 | 60 | 6 | 
| #minecraft:burnable_planks | 300 | 15 | 1.5 | 
| minecraft:coal_block | 16000 | 800 | 80 | 
| minecraft:coal | 1600 | 80 | 8 | 
| minecraft:lava_bucket | 20000 | 1000 | 100 | 
| #minecraft:burnable_logs | 300 | 15 | 1.5 | 
Implemented mod compatibilities
Create
The recipe supports a compatibility field which allows to define how long should an item make a Create blaze burner overheat.
Warning! As per Create's implementation, any time a blaze burner finished overheating, ensues a time of normal heating that cannot be controlled to this day.
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Лицензия:GPL-3.0-or-later
Опубликован:1 год назад
Обновлён:1 год назад