Моды/Combat Expansion
Combat Expansion

Combat Expansion

Adds a whole new collection of weapons, armor, and enchantments for PvP

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Combat Expansion 1.21.6-8 | v1.0.7

release29 июля 2025 г.

Ported to Fabric, Forge, NeoForge, and Quilt

Additions

  • Added "Puncturing" enchantment that increases crossbow damage
  • New sound effect for whenever the weapon in the main hand recharges its ability

Fixes

  • Removed armor stand sound effects from playing in abilities
  • Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
  • Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
  • Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
  • Fixed Double Jump teleporting other players in multiplayer

Changes

  • Made Multishot and Piercing enchantments compatible
  • Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
  • Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
  • Drowned now have a higher chance of spawning with a trident in hand
  • Powerful Mobs can now spawn with the Absorption effect
  • Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
  • All Powerful Skeleton variants now shoot critical arrows
  • Vineblade now uses the new leaf particle in the Thornbloom ability
  • Reinforced Trident can no longer target zombie villagers
  • Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
  • Reduced the size of the Withering Excalibur and Netherbane models

Combat Expansion 1.21.5 | v1.0.7

release29 июля 2025 г.

Ported to Fabric, Forge, NeoForge, and Quilt

Additions

  • Added "Puncturing" enchantment that increases crossbow damage
  • New sound effect for whenever the weapon in the main hand recharges its ability

Fixes

  • Removed armor stand sound effects from playing in abilities
  • Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
  • Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
  • Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
  • Fixed Double Jump teleporting other players in multiplayer

Changes

  • Made Multishot and Piercing enchantments compatible
  • Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
  • Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
  • Drowned now have a higher chance of spawning with a trident in hand
  • Powerful Mobs can now spawn with the Absorption effect
  • Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
  • All Powerful Skeleton variants now shoot critical arrows
  • Vineblade now uses the new leaf particle in the Thornbloom ability
  • Reinforced Trident can no longer target zombie villagers
  • Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
  • Reduced the size of the Withering Excalibur and Netherbane models

Combat Expansion 1.21.6-8 | v1.0.7

release29 июля 2025 г.

Additions

  • Added "Puncturing" enchantment that increases crossbow damage
  • New sound effect for whenever the weapon in the main hand recharges its ability

Fixes

  • Removed armor stand sound effects from playing in abilities
  • Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
  • Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
  • Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
  • Fixed Double Jump teleporting other players in multiplayer

Changes

  • Made Multishot and Piercing enchantments compatible
  • Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
  • Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
  • Drowned now have a higher chance of spawning with a trident in hand
  • Powerful Mobs can now spawn with the Absorption effect
  • Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
  • All Powerful Skeleton variants now shoot critical arrows
  • Vineblade now uses the new leaf particle in the Thornbloom ability
  • Reinforced Trident can no longer target zombie villagers
  • Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
  • Reduced the size of the Withering Excalibur and Netherbane models

*Please download the resource pack attached below

Combat Expansion 1.21.5 | v1.0.7

release29 июля 2025 г.

Additions

  • Added "Puncturing" enchantment that increases crossbow damage
  • New sound effect for whenever the weapon in the main hand recharges its ability

Fixes

  • Removed armor stand sound effects from playing in abilities
  • Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
  • Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
  • Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
  • Fixed Double Jump teleporting other players in multiplayer

Changes

  • Made Multishot and Piercing enchantments compatible
  • Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
  • Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
  • Drowned now have a higher chance of spawning with a trident in hand
  • Powerful Mobs can now spawn with the Absorption effect
  • Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
  • All Powerful Skeleton variants now shoot critical arrows
  • Vineblade now uses the new leaf particle in the Thornbloom ability
  • Reinforced Trident can no longer target zombie villagers
  • Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
  • Reduced the size of the Withering Excalibur and Netherbane models

*Please download the resource pack attached below

Combat Expansion 1.21.6-8 | v1.0.6

release21 июля 2025 г.

Ported to Minecraft 1.21.6, 1.21.7, and 1.21.8

Additions

  • Added Powerful Mob Spawn Eggs; These can be obtained using the _all_items function in the "Spawn Eggs" category
  • New commands to summon Powerful Mobs

Fixes

  • Fixed Double Jump to work on more non-full blocks
  • Double Jump will now only work when the player is moving upwards, or just after the peak of their jump
  • Fixed incorrect grammar in the Wither Chestplate's description

Changes

  • Snowburst Wand now extinguishes fire
  • Weblash and Snowburst Wand can affect/destroy the new bush, dry grass, and wildflower blocks
  • Changed the durability of some weapons
    • Blazefury: 384 > 1000
    • Chillwind Bow: 384 > 450
    • Dustpiercer: 465 > 550
    • Gushbreaker: 465 > 500
    • Sculk Blaster 465 > 1250
    • Iron Dagger 250 > 750
  • Increased the chance of obtaining Thunderbolt from big ocean ruins

Совместимость

Minecraft: Java Edition

1.21.4–1.21.8

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Лицензия:CC-BY-NC-4.0
Опубликован:4 месяца назад
Обновлён:3 месяца назад
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