
Combat Expansion
Adds a whole new collection of weapons, armor, and enchantments for PvP
3.1K
26
Combat Expansion 1.21.6-8 | v1.0.7
release29 июля 2025 г.Ported to Fabric, Forge, NeoForge, and Quilt
Additions
- Added "Puncturing" enchantment that increases crossbow damage
- New sound effect for whenever the weapon in the main hand recharges its ability
Fixes
- Removed armor stand sound effects from playing in abilities
- Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
- Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
- Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
- Fixed Double Jump teleporting other players in multiplayer
Changes
- Made Multishot and Piercing enchantments compatible
- Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
- Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
- Drowned now have a higher chance of spawning with a trident in hand
- Powerful Mobs can now spawn with the Absorption effect
- Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
- All Powerful Skeleton variants now shoot critical arrows
- Vineblade now uses the new leaf particle in the Thornbloom ability
- Reinforced Trident can no longer target zombie villagers
- Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
- Reduced the size of the Withering Excalibur and Netherbane models
Combat Expansion 1.21.5 | v1.0.7
release29 июля 2025 г.Ported to Fabric, Forge, NeoForge, and Quilt
Additions
- Added "Puncturing" enchantment that increases crossbow damage
- New sound effect for whenever the weapon in the main hand recharges its ability
Fixes
- Removed armor stand sound effects from playing in abilities
- Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
- Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
- Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
- Fixed Double Jump teleporting other players in multiplayer
Changes
- Made Multishot and Piercing enchantments compatible
- Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
- Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
- Drowned now have a higher chance of spawning with a trident in hand
- Powerful Mobs can now spawn with the Absorption effect
- Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
- All Powerful Skeleton variants now shoot critical arrows
- Vineblade now uses the new leaf particle in the Thornbloom ability
- Reinforced Trident can no longer target zombie villagers
- Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
- Reduced the size of the Withering Excalibur and Netherbane models
Combat Expansion 1.21.6-8 | v1.0.7
release29 июля 2025 г.Additions
- Added "Puncturing" enchantment that increases crossbow damage
- New sound effect for whenever the weapon in the main hand recharges its ability
Fixes
- Removed armor stand sound effects from playing in abilities
- Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
- Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
- Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
- Fixed Double Jump teleporting other players in multiplayer
Changes
- Made Multishot and Piercing enchantments compatible
- Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
- Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
- Drowned now have a higher chance of spawning with a trident in hand
- Powerful Mobs can now spawn with the Absorption effect
- Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
- All Powerful Skeleton variants now shoot critical arrows
- Vineblade now uses the new leaf particle in the Thornbloom ability
- Reinforced Trident can no longer target zombie villagers
- Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
- Reduced the size of the Withering Excalibur and Netherbane models
*Please download the resource pack attached below
Combat Expansion 1.21.5 | v1.0.7
release29 июля 2025 г.Additions
- Added "Puncturing" enchantment that increases crossbow damage
- New sound effect for whenever the weapon in the main hand recharges its ability
Fixes
- Removed armor stand sound effects from playing in abilities
- Fixed Powerful Mobs spawning and immediately suffocating; they now have space requirements for spawning
- Fixed Powerful Mobs' health bars stacking on each other, which makes viewing their health harder
- Double Jump now works when standing on/against fences, fence gates, doors, trapdoors, soul fire, and big dripleaf stems
- Fixed Double Jump teleporting other players in multiplayer
Changes
- Made Multishot and Piercing enchantments compatible
- Changed Channeling so that it can strike lightning with no conditions needed (no thunderstorm required, no sky visibility required)
- Added more resource drops for Powerful Evokers, Vindicators, Piglins, Piglin Brutes, Zombified Piglins, and Wither Skeletons; they can now drop emeralds, gold, and coal
- Drowned now have a higher chance of spawning with a trident in hand
- Powerful Mobs can now spawn with the Absorption effect
- Increased the chances of finding Leeching and Enrichment in desert pyramids, and Combo in bastions
- All Powerful Skeleton variants now shoot critical arrows
- Vineblade now uses the new leaf particle in the Thornbloom ability
- Reinforced Trident can no longer target zombie villagers
- Pets can no longer be damaged by their owner's abilities, nor can they be inflicted with negative effects
- Reduced the size of the Withering Excalibur and Netherbane models
*Please download the resource pack attached below
Combat Expansion 1.21.6-8 | v1.0.6
release21 июля 2025 г.Ported to Minecraft 1.21.6, 1.21.7, and 1.21.8
Additions
- Added Powerful Mob Spawn Eggs; These can be obtained using the _all_itemsfunction in the "Spawn Eggs" category
- New commands to summon Powerful Mobs
Fixes
- Fixed Double Jump to work on more non-full blocks
- Double Jump will now only work when the player is moving upwards, or just after the peak of their jump
- Fixed incorrect grammar in the Wither Chestplate's description
Changes
- Snowburst Wand now extinguishes fire
- Weblash and Snowburst Wand can affect/destroy the new bush, dry grass, and wildflower blocks
- Changed the durability of some weapons
- Blazefury: 384 > 1000
- Chillwind Bow: 384 > 450
- Dustpiercer: 465 > 550
- Gushbreaker: 465 > 500
- Sculk Blaster 465 > 1250
- Iron Dagger 250 > 750
 
- Increased the chance of obtaining Thunderbolt from big ocean ruins
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Лицензия:CC-BY-NC-4.0
Опубликован:4 месяца назад
Обновлён:3 месяца назад


