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2.2.5
release12 июня 2025 г.- [CHANGE] fix #60 (crash with mob look direction during parkour ai)
- [CHANGE] Improved animal panic feature by making them actively avoid the player after a herd mate is injured if they were not spawned by breeding or structure generation
- [CHANGE] fix guards not being able to use bows if big brain was installed
- [CHANGE] fix #63
- [CHANGE] fix ocelots being attacked by creepers
2.2.4
release24 декабря 2024 г.- Fixed crash with pillagers setting target
- Improved panic ai
- polished husk burrowing by making them stop burrowing if other husks are burrowing
- Polished parkour ai to use vanilla algorithm instead of an outdated copy and paste
- added config for skeletons shooting faster based on distance
- Hostile baby mobs have their healths halved
2.2.3
release21 июля 2024 г.- Fix animal panic not functioning
- Config GUI
2.2.2
release9 июля 2024 г.- Update to latest neoforge
- Fix bug with Pillagers not running while reloading
2.2.1
release25 июня 2024 г.- Update to latest neoforge
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Лицензия:LicenseRef-Multiple-licenses
Опубликован:2 года назад
Обновлён:4 месяца назад