
Arrow Entity Loot Drop
Makes Entities shot with Arrows drop them upon death
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Arrow Entity Loot Drop v1.2.3 [1.21]
release15 июня 2024 г.- Update to 1.21
Arrow Entity Loot Drop v1.2.2 [~1.20]
release14 апреля 2024 г.In this version:
- Update to 1.20s
Arrow Entity Loot Drop v1.2.1 [1.20] [1.20.1]
release18 июня 2023 г.In this version:
- Update to 1.20/1.20.1
Arrow Entity Loot Drop v1.2.0 [1.19.4]
release23 апреля 2023 г.In this version:
- Updated to 1.19.4
- Changed config fields to be 2 floats:
- arrowBreakingChance: The chance an Arrow stored in an Entity will NOT drop. Range: 0-1 (0%-100%)
- preserveNonDefaultChance: The chance of the non-default arrow persisting when dropped after entity kill. Range: 0-1 (0%-100%)
 
- Default drop rates are now (both configurable) after an entity dies which you previously shot:
- 25% you lose the arrow
- 50% it drops as a regular arrow
- 25% it drops and retains its type (spectral, tipped)
 
Arrow Entity Loot Drop v1.1.0 [1.19]
release24 ноября 2022 г.In this version:
- Added Cloth Config & ModMenu optional dependencies
- Added Config w/ 2 fields
- arrowBreakingChance (default 0): The chance an Arrow stored in an Entity will NOT drop. Range: 0-100
- preserveNonDefaultArrows (default True): When this is true, Spectral + Tipped Arrows will drop. If false, they will drop as regular Arrows instead
 
- Arrows will no longer drop from Entities if the Arrows were not able to picked up as Entities (Creative mode/Infinity Arrows no longer drop as loot)
- Correct links in Fabric JSON
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Лицензия:MPL-2.0
Опубликован:2 года назад
Обновлён:1 год назад