Моды/Origins
Origins

Origins

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

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1.20.1: Origins 1.10.2 [Forge]

release25 октября 2025 г.

Additions

  • [calio] Added Connector dependecy system
  • [origins] Added Connector Extras as an explicit dependency

Fixes

  • [apoli (connector)] Fixed action_on_block_break, modify_harvest powers and the gamemode entity condition
  • [apoli] Fixed modify_air_speed
  • [apoli] made Inventory related functionality more efficient
  • [origins] Fixed Avian's like_air power
  • [origins (connector)] Fixed Shulk's strong_arms power
  • [origins] Fixed origin selection screen invulnerability (woops)

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

1.20.1: Origins 1.10.2 [Fabric]

release25 октября 2025 г.

Additions

  • [calio] Added Connector dependecy system
  • [origins] Added Connector Extras as an explicit dependency

Fixes

  • [apoli (connector)] Fixed action_on_block_break, modify_harvest powers and the gamemode entity condition
  • [apoli] Fixed modify_air_speed
  • [apoli] made Inventory related functionality more efficient
  • [origins] Fixed Avian's like_air power
  • [origins (connector)] Fixed Shulk's strong_arms power
  • [origins] Fixed origin selection screen invulnerability (woops)

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

1.20.1: Origins 1.10.1 [Forge]

release24 октября 2025 г.

Additions

  • [calio] Added Connector support
  • [apoli] Added Connector support
  • [origins] Added Connector support

Fixes

  • [apoli] Fixed brightness related conditions that would not work with shader powers. (origins:exposed_to_sun, origins:brightness, etc)
  • [apoli] Fixed explode entity action not displaying particles or sounds
  • [apoli] Fixed a crash that occurs when origins:damage is not given a damage_type
  • [apoli] Fixed the "allow_holding" field in the origins:climbing power type not functioning
  • [origins] Players are now only invulnerable when currently choosing an origin, instead of when not having all origins.

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

1.20.1: Origins 1.10.1 [Fabric]

release24 октября 2025 г.

Additions

  • [calio] Added Connector support
  • [apoli] Added Connector support
  • [origins] Added Connector support

Fixes

  • [apoli] Fixed brightness related conditions that would not work with shader powers. (origins:exposed_to_sun, origins:brightness, etc)
  • [apoli] Fixed explode entity action not displaying particles or sounds
  • [apoli] Fixed a crash that occurs when origins:damage is not given a damage_type
  • [apoli] Fixed the "allow_holding" field in the origins:climbing power type not functioning
  • [origins] Players are now only invulnerable when currently choosing an origin, instead of when not having all origins.

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

1.21.1: Origins 1.13.0-alpha.12

alpha22 января 2025 г.

Action/condition types have been slightly refactored in this update. Make sure to check https://gist.github.com/eggohito/510eb0cf7d36d40f906ac1fcef74ee96#alpha-12 for more details!

Additions

  • [apoli] Added new generic container types (with the _AxB suffix, where A is the amount of columns and B is the amount of rows);
    • generic_9x1
    • generic_9x2
    • generic_9x4
    • generic_9x5

Changes

  • [apoli] Renamed the key field in keybinding references to id (and added the old name as an alias.)
  • [apoli] Renamed some container types to match its corresponding screen handlers (and added its old names as aliases);
    • double_chest --> generic_9x6
    • chest --> generic_9x3
    • dropper/dispenser --> generic_3x3
  • [apoli] Block actions now only execute on the server to prevent desync with the client.
  • [apoli] Item actions now only execute on the server to prevent desync with the client.
  • [apoli] The on_block entity condition type now checks the block currently being stepped on, instead of the block underneath the entity (e.g: carpet on soul sand --> carpet will be the block being stepped on.)
  • [apoli] {For addon developers} Refactored action/condition types and context;
    • Action/condition types no longer have the execute(...)/test(...) methods respectively. To implement action/condition logic, override the accept(ActionContext)/test(ConditionContext) methods respectively, and access the action/condition context directly instead.
    • Renamed TypeActionContext and TypeConditionContext to ActionContext and ConditionContext respectively.
    • Added shouldExecute(ActionContext) for action types to evaluate the action context before proceeding with the action logic.
    • Added shouldTest(ConditionContext) for condition types to evaluate the condition context before proceeding with the condition logic.
    • Added BiEntityRequirement enum used in bi-entity action/condition types to determine whether BOTH, EITHER, or DEFAULT (no requirement) actor/target entities are required.
    • Added getRequirement() in bi-entity action/condition types to indicate its requirement.
  • [apoli] {For addon developers} Fixed and tweaked power keybinding references;
    • Renamed Active$Key class to KeyBindingReference, and moved it into the io.github.apace100.apoli.util.keybinding package.
    • Fixed issue with triggering active power types with server-sided conditions.

Fixes

  • [calio] Fixed logic for checking the boundaries of positive floating point number data types.
  • [apoli] Fixed syncing powers in LAN servers.
  • [apoli] Fixed origin position of the raycast entity action/condition types.
  • [apoli] Fixed how the command in command_along_ray is executed in the raycast entity action type.
  • [apoli] Fixed default value of the comparison field of the passenger entity condition type.
  • [apoli] Fixed actor/target context in passenger_action entity action type.
  • [apoli] Fixed field order, and encoding issue with particle-related power/action types.
  • [apoli] Fixed the stacking_status_effect power type not decreasing its stacks properly.
  • [apoli] Fixed the action_on_block_place power type unable to be encoded properly (e.g: with /power dump or when syncing the power to the client.)
  • [apoli] Fixed the spawn_entity entity action type not properly recognizing the action in its bientity_action field as a bi-entity action.
  • [apoli] Fixed issues with the starting_equipment power type;
    • Fixed the power type unable to be encoded properly (e.g: with /power dump or when syncing the power to the client.)
    • Fixed the power type preventing the server from reloading (or causing a client crash.)
  • [apoli] Fixed issues with the game_event_listener power type;
    • Fixed class-casting crash issue when a new instance of the power type is created.
    • Fixed the power type unable to listen to game events.
  • [origins] Fixed syncing origins/origin layers in LAN servers.
  • [origins] Fixed syncing badges in LAN servers.
  • [origins] Fixed origins:origin item component not consuming the item when setting origin(s).

Changelogs

Совместимость

Minecraft: Java Edition

1.20–1.21.11.18–1.19.41.16.5–1.17.1

Платформы

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Клиент и сервер

Детали

Лицензия:MIT
Опубликован:4 года назад
Обновлён:5 дней назад
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