![Trims Overhaul [NEW]](https://cdn.modrinth.com/data/lBHH38D3/5b2dfe2855f9a0a18cebdcabd04360b49f08f69f_96.webp)
Trims Overhaul [NEW]
Give every trim unique powers, obtainable though quests
JAR - Mod Loader Only
release2 октября 2025 г.Resource pack: New translations and copper armor support
3.0.2 Changelogs
- Compatibility with 1.21.9 (Possibly 1.21.10 as well)
- Unfortunately, 1.20.1 will now display as invalid with this bundle, but this can be ignored.
 
 
- Unfortunately, 1.20.1 will now display as invalid with this bundle, but this can be ignored.
- Added translations for Japanese, Korean, and Polish
- New translations for: Objective titles/names, Bolt's "Charge" ability, Resource Pack description, deletion messages, and updated some wording.
 
- Setting to globally disable trim empowerments
- Rib's wither skull requires combat now - also a setting
 
- Grapple having "infinite" durability on <1.20.5
- "Optimized" Eye's Fear calculation and improved the chances based on amount on <1.21
- Added a small visual to destroying other pearls through Disfigure, and it now damages hostile mobs.
- Vortex having no cooldown on 1.20.5+
- Double-strike kinda working without ownership
- Vulnerability working on Rib instead of Vex
- Bolt's block placement is now more strict and "destroys" the block it replaces
- New "Charge" ability for Bolt - Increased block break speed based on copper held and / or worn
- When you unlock a objective, you'll now receive the task's name or quest's title, which should help players figure out what they need to do.
- Quest progress not being removed upon completion (for repeatability)
- Fixed well-timed duo effort with multiple Withers giving multiple Rib ownerships
- Added a visual to RTD interactions (Green Check / Red X)
- Removed Wayfinder's adventure advancement
Compatibility with various custom/modded additions
Just by using built-in "tags" provided by the mod, if any. I prioritized popular mods, so small ones are unlikely to be changed unless they use conventions- 
Dune's quest, task, and Endurance ability now work in vanilla beaches, and custom deserts (Terralith's Oasis, Biomes'o'Plenty's Dryland, etc) 
- 
Limited-target abilities now target armor stands, and won't target some modded visual entities (Create contraptions, Botania mana burst, etc) 
- 
Ashen Aegis and Wind Barrier should affect some more, basic modded projectiles (Aether darts, basic arrows in mods, etc) 
- 
Tide will no longer get rain buffs if they're in a custom no-rain biome (Terralith's Shrubland, Biomes'o'Plenty's Volcano, etc) 
- 
Some modded projectiles and peaceful mobs now won't be registered as a hostile (Alex's Mobs, Critters and Companions, etc) - Also fixed small fireballs and 1.20.5 Armadillos being classified as a "hostile"
 
- Custom materials not usable (Actually fixed this time)
- Fixed everything requiring a server restart to work - the error message now also appears.
- Generic reload message also no longer appears on updates / download
 
- Trim names in owner menu not being translated on <1.21.0
- Objective unlocking not working on <1.21.0
- Empower message for Wayfinder and Silence having incorrect requirements
- Wayfinder completion function
- Max Wayfinder completion repeating empowerment message
- Wayfinder's task basically not working
- Limit-Owned-Trims affecting players who no longer own a trim
- Snout's Muffle debuff not working (on certain versions?)
- "Strict Scorch" setting not working
- Unnaturally disabling the datapack permanently locks online players out of using trims
- Hardcore death transfer not checking if the player owns the trim
- Flow and Bolt owner finder not appearing
- Improper visuals on Flow Wind Charges, Raiser Experience Orbs, and Ward's Barrier on 1.21.1
- Rare transfer exploit (due to improper command use)
ZIP - Datapack & Resources
release2 октября 2025 г.Resource pack: New translations and copper armor support
3.0.2 Changelogs
- Compatibility with 1.21.9 (Possibly 1.21.10 as well)
- Unfortunately, 1.20.1 will now display as invalid with this bundle, but this can be ignored.
 
 
- Unfortunately, 1.20.1 will now display as invalid with this bundle, but this can be ignored.
- Added translations for Japanese, Korean, and Polish
- New translations for: Objective titles/names, Bolt's "Charge" ability, Resource Pack description, deletion messages, and updated some wording.
 
- Setting to globally disable trim empowerments
- Rib's wither skull requires combat now - also a setting
 
- Grapple having "infinite" durability on <1.20.5
- "Optimized" Eye's Fear calculation and improved the chances based on amount on <1.21
- Added a small visual to destroying other pearls through Disfigure, and it now damages hostile mobs.
- Vortex having no cooldown on 1.20.5+
- Double-strike kinda working without ownership
- Vulnerability working on Rib instead of Vex
- Bolt's block placement is now more strict and "destroys" the block it replaces
- New "Charge" ability for Bolt - Increased block break speed based on copper held and / or worn
- When you unlock a objective, you'll now receive the task's name or quest's title, which should help players figure out what they need to do.
- Quest progress not being removed upon completion (for repeatability)
- Fixed well-timed duo effort with multiple Withers giving multiple Rib ownerships
- Added a visual to RTD interactions (Green Check / Red X)
- Removed Wayfinder's adventure advancement
Compatibility with various custom/modded additions
Just by using built-in "tags" provided by the mod, if any. I prioritized popular mods, so small ones are unlikely to be changed unless they use conventions- 
Dune's quest, task, and Endurance ability now work in vanilla beaches, and custom deserts (Terralith's Oasis, Biomes'o'Plenty's Dryland, etc) 
- 
Limited-target abilities now target armor stands, and won't target some modded visual entities (Create contraptions, Botania mana burst, etc) 
- 
Ashen Aegis and Wind Barrier should affect some more, basic modded projectiles (Aether darts, basic arrows in mods, etc) 
- 
Tide will no longer get rain buffs if they're in a custom no-rain biome (Terralith's Shrubland, Biomes'o'Plenty's Volcano, etc) 
- 
Some modded projectiles and peaceful mobs now won't be registered as a hostile (Alex's Mobs, Critters and Companions, etc) - Also fixed small fireballs and 1.20.5 Armadillos being classified as a "hostile"
 
- Custom materials not usable (Actually fixed this time)
- Fixed everything requiring a server restart to work - the error message now also appears.
- Generic reload message also no longer appears on updates / download
 
- Trim names in owner menu not being translated on <1.21.0
- Objective unlocking not working on <1.21.0
- Empower message for Wayfinder and Silence having incorrect requirements
- Wayfinder completion function
- Max Wayfinder completion repeating empowerment message
- Wayfinder's task basically not working
- Limit-Owned-Trims affecting players who no longer own a trim
- Snout's Muffle debuff not working (on certain versions?)
- "Strict Scorch" setting not working
- Unnaturally disabling the datapack permanently locks online players out of using trims
- Hardcore death transfer not checking if the player owns the trim
- Flow and Bolt owner finder not appearing
- Improper visuals on Flow Wind Charges, Raiser Experience Orbs, and Ward's Barrier on 1.21.1
- Rare transfer exploit (due to improper command use)
v3.0.1 - MOD
release18 сентября 2025 г.Resource pack; new translations, not mandatory.
Another update in 2 weeks for 1.21.9 compatibility and some other settings
3.0.1 Changelogs
Trims
- Bonus raid not adding to Sentry's quest time, and the timer not even being relevant
- Host's quest not checking for Villagers outside the short range
- Tide's Reservoir not working
- Tide's task now only displays if you're still in the swimming animation
- Raiser's Proficiency is now dynamic on 1.20.2+ instead of 1.21+
- Coast's quest template now has a enchant glint
- Indicator for Vex's Lunge cooldown
- Microscopic optimizations to some abilities
Misc
- The spaces in the main menu now change based on your language so they're consistently 4 rows (at normal chat length)
- RTD's tutorial will only stop after the player actually inputs something, and fixed the 0.05-0.2s delay on the tutorial
- the "Unlock" objective type will now register templates that are picked up even after the objective is unlocked
- The "Limit-Owned-Trims" setting now prevents manual and death transfers
- Increased the size of the owner-finder particles, and made them only track horizontally and appear lower.
- Renamed Eye's Disconfigure to Disfigure. This does reset its setting
- Changing Spire's No-Gravity through settings will automatically update every mob
Fixes
- Death transfer counting each armor piece towards the transfer limit
- Custom materials not working on 1.21.5+
- You need to put the item in your cursor at least once. You can't immediately shift-click it
 
- The "hover me" message not doing anything if you have the resource pack
- Some small spelling errors, and also Ward's "auto-damage" setting not having its own name.
- Some (unused) debug functions not working
- Lodestone recipe not being nerfed on 1.21.6+
- Tutorial skip not having sounds on <1.21
- Manual armor transfer not working
- Trims effects not being removed while "respawning"
- Trim blacklists not having colors, or preventing manual transfers on <1.21
- Leaving the game within 0.1s after being hit by a harpoon will make the next harpoon hit against another player pull both of you
- Strange rotation for the start of Snout's Greataxe
- Few issues with items in 1.20.5 (Transfers, immunity, etc)
- Double-sound from the "new-player" tutorials
- Test mode permanent actionbar text
v3.0.1 - DATAPACK
release18 сентября 2025 г.Resource pack; new translations, not mandatory.
Another update in 2 weeks for 1.21.9 compatibility and some other settings
3.0.1 Changelogs
Trims
- Bonus raid not adding to Sentry's quest time, and the timer not even being relevant
- Host's quest not checking for Villagers outside the short range
- Tide's Reservoir not working
- Tide's task now only displays if you're still in the swimming animation
- Raiser's Proficiency is now dynamic on 1.20.2+ instead of 1.21+
- Coast's quest template now has a enchant glint
- Indicator for Vex's Lunge cooldown
- Microscopic optimizations to some abilities
Misc
- The spaces in the main menu now change based on your language so they're consistently 4 rows (at normal chat length)
- RTD's tutorial will only stop after the player actually inputs something, and fixed the 0.05-0.2s delay on the tutorial
- the "Unlock" objective type will now register templates that are picked up even after the objective is unlocked
- The "Limit-Owned-Trims" setting now prevents manual and death transfers
- Increased the size of the owner-finder particles, and made them only track horizontally and appear lower.
- Renamed Eye's Disconfigure to Disfigure. This does reset its setting
- Changing Spire's No-Gravity through settings will automatically update every mob
Fixes
- Death transfer counting each armor piece towards the transfer limit
- Custom materials not working on 1.21.5+
- You need to put the item in your cursor at least once. You can't immediately shift-click it
 
- The "hover me" message not doing anything if you have the resource pack
- Some small spelling errors, and also Ward's "auto-damage" setting not having its own name.
- Some (unused) debug functions not working
- Lodestone recipe not being nerfed on 1.21.6+
- Tutorial skip not having sounds on <1.21
- Manual armor transfer not working
- Trims effects not being removed while "respawning"
- Trim blacklists not having colors, or preventing manual transfers on <1.21
- Leaving the game within 0.1s after being hit by a harpoon will make the next harpoon hit against another player pull both of you
- Strange rotation for the start of Snout's Greataxe
- Few issues with items in 1.20.5 (Transfers, immunity, etc)
- Double-sound from the "new-player" tutorials
- Test mode permanent actionbar text
v3.0.0 - MOD
release8 сентября 2025 г.The "Should've-been-a-recode" update
TLDR: Change/rework every trim, trust system, turn tasks into new quests (+ task setting), way better administration, with full language translations, 1.21.5+ compatibility, official wiki, etc.
Nearly every change is listed on its document; https://docs.google.com/document/d/1Z04cs4oRW0-O9XM3dr1biNXe-d38N02vr999cV-Sdhk/edit?usp=sharing
I would list this as a beta release, but considering the multiple worlds that have tested this without issues, I'm HOPING I'll at least have a week before a hotfix.