Датапаки/Trims Overhaul [NEW]
Trims Overhaul [NEW]

Trims Overhaul [NEW]

Give every trim unique powers, obtainable though quests

26.3K
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JAR - Mod Loader Only

release2 октября 2025 г.

Resource pack: New translations and copper armor support

3.0.2 Changelogs
  • Compatibility with 1.21.9 (Possibly 1.21.10 as well)
    • Unfortunately, 1.20.1 will now display as invalid with this bundle, but this can be ignored.
  • Added translations for Japanese, Korean, and Polish
    • New translations for: Objective titles/names, Bolt's "Charge" ability, Resource Pack description, deletion messages, and updated some wording.

  • Setting to globally disable trim empowerments
  • Rib's wither skull requires combat now - also a setting
  • Grapple having "infinite" durability on <1.20.5
  • "Optimized" Eye's Fear calculation and improved the chances based on amount on <1.21
  • Added a small visual to destroying other pearls through Disfigure, and it now damages hostile mobs.
  • Vortex having no cooldown on 1.20.5+
  • Double-strike kinda working without ownership
  • Vulnerability working on Rib instead of Vex
  • Bolt's block placement is now more strict and "destroys" the block it replaces
  • New "Charge" ability for Bolt - Increased block break speed based on copper held and / or worn

  • When you unlock a objective, you'll now receive the task's name or quest's title, which should help players figure out what they need to do.
  • Quest progress not being removed upon completion (for repeatability)
  • Fixed well-timed duo effort with multiple Withers giving multiple Rib ownerships
  • Added a visual to RTD interactions (Green Check / Red X)
  • Removed Wayfinder's adventure advancement
Compatibility with various custom/modded additions Just by using built-in "tags" provided by the mod, if any. I prioritized popular mods, so small ones are unlikely to be changed unless they use conventions
  • Dune's quest, task, and Endurance ability now work in vanilla beaches, and custom deserts (Terralith's Oasis, Biomes'o'Plenty's Dryland, etc)

  • Limited-target abilities now target armor stands, and won't target some modded visual entities (Create contraptions, Botania mana burst, etc)

  • Ashen Aegis and Wind Barrier should affect some more, basic modded projectiles (Aether darts, basic arrows in mods, etc)

  • Tide will no longer get rain buffs if they're in a custom no-rain biome (Terralith's Shrubland, Biomes'o'Plenty's Volcano, etc)

  • Some modded projectiles and peaceful mobs now won't be registered as a hostile (Alex's Mobs, Critters and Companions, etc)

    • Also fixed small fireballs and 1.20.5 Armadillos being classified as a "hostile"

  • Custom materials not usable (Actually fixed this time)
  • Fixed everything requiring a server restart to work - the error message now also appears.
    • Generic reload message also no longer appears on updates / download
  • Trim names in owner menu not being translated on <1.21.0
  • Objective unlocking not working on <1.21.0
  • Empower message for Wayfinder and Silence having incorrect requirements
  • Wayfinder completion function
  • Max Wayfinder completion repeating empowerment message
  • Wayfinder's task basically not working
  • Limit-Owned-Trims affecting players who no longer own a trim
  • Snout's Muffle debuff not working (on certain versions?)
  • "Strict Scorch" setting not working
  • Unnaturally disabling the datapack permanently locks online players out of using trims
  • Hardcore death transfer not checking if the player owns the trim
  • Flow and Bolt owner finder not appearing
  • Improper visuals on Flow Wind Charges, Raiser Experience Orbs, and Ward's Barrier on 1.21.1
  • Rare transfer exploit (due to improper command use)

ZIP - Datapack & Resources

release2 октября 2025 г.

Resource pack: New translations and copper armor support

3.0.2 Changelogs
  • Compatibility with 1.21.9 (Possibly 1.21.10 as well)
    • Unfortunately, 1.20.1 will now display as invalid with this bundle, but this can be ignored.
  • Added translations for Japanese, Korean, and Polish
    • New translations for: Objective titles/names, Bolt's "Charge" ability, Resource Pack description, deletion messages, and updated some wording.

  • Setting to globally disable trim empowerments
  • Rib's wither skull requires combat now - also a setting
  • Grapple having "infinite" durability on <1.20.5
  • "Optimized" Eye's Fear calculation and improved the chances based on amount on <1.21
  • Added a small visual to destroying other pearls through Disfigure, and it now damages hostile mobs.
  • Vortex having no cooldown on 1.20.5+
  • Double-strike kinda working without ownership
  • Vulnerability working on Rib instead of Vex
  • Bolt's block placement is now more strict and "destroys" the block it replaces
  • New "Charge" ability for Bolt - Increased block break speed based on copper held and / or worn

  • When you unlock a objective, you'll now receive the task's name or quest's title, which should help players figure out what they need to do.
  • Quest progress not being removed upon completion (for repeatability)
  • Fixed well-timed duo effort with multiple Withers giving multiple Rib ownerships
  • Added a visual to RTD interactions (Green Check / Red X)
  • Removed Wayfinder's adventure advancement
Compatibility with various custom/modded additions Just by using built-in "tags" provided by the mod, if any. I prioritized popular mods, so small ones are unlikely to be changed unless they use conventions
  • Dune's quest, task, and Endurance ability now work in vanilla beaches, and custom deserts (Terralith's Oasis, Biomes'o'Plenty's Dryland, etc)

  • Limited-target abilities now target armor stands, and won't target some modded visual entities (Create contraptions, Botania mana burst, etc)

  • Ashen Aegis and Wind Barrier should affect some more, basic modded projectiles (Aether darts, basic arrows in mods, etc)

  • Tide will no longer get rain buffs if they're in a custom no-rain biome (Terralith's Shrubland, Biomes'o'Plenty's Volcano, etc)

  • Some modded projectiles and peaceful mobs now won't be registered as a hostile (Alex's Mobs, Critters and Companions, etc)

    • Also fixed small fireballs and 1.20.5 Armadillos being classified as a "hostile"

  • Custom materials not usable (Actually fixed this time)
  • Fixed everything requiring a server restart to work - the error message now also appears.
    • Generic reload message also no longer appears on updates / download
  • Trim names in owner menu not being translated on <1.21.0
  • Objective unlocking not working on <1.21.0
  • Empower message for Wayfinder and Silence having incorrect requirements
  • Wayfinder completion function
  • Max Wayfinder completion repeating empowerment message
  • Wayfinder's task basically not working
  • Limit-Owned-Trims affecting players who no longer own a trim
  • Snout's Muffle debuff not working (on certain versions?)
  • "Strict Scorch" setting not working
  • Unnaturally disabling the datapack permanently locks online players out of using trims
  • Hardcore death transfer not checking if the player owns the trim
  • Flow and Bolt owner finder not appearing
  • Improper visuals on Flow Wind Charges, Raiser Experience Orbs, and Ward's Barrier on 1.21.1
  • Rare transfer exploit (due to improper command use)

v3.0.1 - MOD

release18 сентября 2025 г.

Resource pack; new translations, not mandatory.

Another update in 2 weeks for 1.21.9 compatibility and some other settings

3.0.1 Changelogs

Trims

  • Bonus raid not adding to Sentry's quest time, and the timer not even being relevant
  • Host's quest not checking for Villagers outside the short range
  • Tide's Reservoir not working
  • Tide's task now only displays if you're still in the swimming animation
  • Raiser's Proficiency is now dynamic on 1.20.2+ instead of 1.21+
  • Coast's quest template now has a enchant glint
  • Indicator for Vex's Lunge cooldown
  • Microscopic optimizations to some abilities

Misc

  • The spaces in the main menu now change based on your language so they're consistently 4 rows (at normal chat length)
  • RTD's tutorial will only stop after the player actually inputs something, and fixed the 0.05-0.2s delay on the tutorial
  • the "Unlock" objective type will now register templates that are picked up even after the objective is unlocked
  • The "Limit-Owned-Trims" setting now prevents manual and death transfers
  • Increased the size of the owner-finder particles, and made them only track horizontally and appear lower.
  • Renamed Eye's Disconfigure to Disfigure. This does reset its setting
  • Changing Spire's No-Gravity through settings will automatically update every mob

Fixes

  • Death transfer counting each armor piece towards the transfer limit
  • Custom materials not working on 1.21.5+
    • You need to put the item in your cursor at least once. You can't immediately shift-click it
  • The "hover me" message not doing anything if you have the resource pack
  • Some small spelling errors, and also Ward's "auto-damage" setting not having its own name.
  • Some (unused) debug functions not working
  • Lodestone recipe not being nerfed on 1.21.6+
  • Tutorial skip not having sounds on <1.21
  • Manual armor transfer not working
  • Trims effects not being removed while "respawning"
  • Trim blacklists not having colors, or preventing manual transfers on <1.21
  • Leaving the game within 0.1s after being hit by a harpoon will make the next harpoon hit against another player pull both of you
  • Strange rotation for the start of Snout's Greataxe
  • Few issues with items in 1.20.5 (Transfers, immunity, etc)
  • Double-sound from the "new-player" tutorials
  • Test mode permanent actionbar text

v3.0.1 - DATAPACK

release18 сентября 2025 г.

Resource pack; new translations, not mandatory.

Another update in 2 weeks for 1.21.9 compatibility and some other settings

3.0.1 Changelogs

Trims

  • Bonus raid not adding to Sentry's quest time, and the timer not even being relevant
  • Host's quest not checking for Villagers outside the short range
  • Tide's Reservoir not working
  • Tide's task now only displays if you're still in the swimming animation
  • Raiser's Proficiency is now dynamic on 1.20.2+ instead of 1.21+
  • Coast's quest template now has a enchant glint
  • Indicator for Vex's Lunge cooldown
  • Microscopic optimizations to some abilities

Misc

  • The spaces in the main menu now change based on your language so they're consistently 4 rows (at normal chat length)
  • RTD's tutorial will only stop after the player actually inputs something, and fixed the 0.05-0.2s delay on the tutorial
  • the "Unlock" objective type will now register templates that are picked up even after the objective is unlocked
  • The "Limit-Owned-Trims" setting now prevents manual and death transfers
  • Increased the size of the owner-finder particles, and made them only track horizontally and appear lower.
  • Renamed Eye's Disconfigure to Disfigure. This does reset its setting
  • Changing Spire's No-Gravity through settings will automatically update every mob

Fixes

  • Death transfer counting each armor piece towards the transfer limit
  • Custom materials not working on 1.21.5+
    • You need to put the item in your cursor at least once. You can't immediately shift-click it
  • The "hover me" message not doing anything if you have the resource pack
  • Some small spelling errors, and also Ward's "auto-damage" setting not having its own name.
  • Some (unused) debug functions not working
  • Lodestone recipe not being nerfed on 1.21.6+
  • Tutorial skip not having sounds on <1.21
  • Manual armor transfer not working
  • Trims effects not being removed while "respawning"
  • Trim blacklists not having colors, or preventing manual transfers on <1.21
  • Leaving the game within 0.1s after being hit by a harpoon will make the next harpoon hit against another player pull both of you
  • Strange rotation for the start of Snout's Greataxe
  • Few issues with items in 1.20.5 (Transfers, immunity, etc)
  • Double-sound from the "new-player" tutorials
  • Test mode permanent actionbar text

v3.0.0 - MOD

release8 сентября 2025 г.

The "Should've-been-a-recode" update

TLDR: Change/rework every trim, trust system, turn tasks into new quests (+ task setting), way better administration, with full language translations, 1.21.5+ compatibility, official wiki, etc.


Nearly every change is listed on its document; https://docs.google.com/document/d/1Z04cs4oRW0-O9XM3dr1biNXe-d38N02vr999cV-Sdhk/edit?usp=sharing


I would list this as a beta release, but considering the multiple worlds that have tested this without issues, I'm HOPING I'll at least have a week before a hotfix.

Совместимость

Minecraft: Java Edition

1.20–1.21.10

Платформы

Поддерживаемые окружения

Клиент и сервер

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Лицензия:CC-BY-4.0
Опубликован:1 год назад
Обновлён:4 недели назад
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