
Detect AFK Players
AFK/idle detection that's extremely performant · Players go AFK after 3 minutes (configurable) without moving their mouse · Extend with plenty of add-ons!
Version 1.2.2
release26 июля 2025 г.This update doesn't introduce any new functionality, but it does add compatibility for older versions of the game at the same time as newer versions thanks to the magic of having a build step.
Version 1.2.2
release26 июля 2025 г.This update doesn't introduce any new functionality, but it does add compatibility for older versions of the game at the same time as newer versions thanks to the magic of having a build step.
Version 1.2.1
release11 апреля 2025 г.This removes a debugging function that was causing harmless (but ugly) errors in the game logs, and bumps the data pack version.
Version 1.2.1
release11 апреля 2025 г.This removes a debugging function that was causing harmless (but ugly) errors in the game logs, and bumps the data pack version.
Version 1.2
release30 марта 2025 г.This version of the data pack maintains compatibility with previous versions but changes a lot internally.
This changelog doesn't go into much detail. For more information, read the documentation. A copy is included in a download of this data pack.
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Improved the responsiveness of the AFK detection - The data pack is performant enough that on a low spec system it can easily run for upwards of 40 players on every tick while only increasing the MSPT by about 1 or 2. I'm only increasing the rate of checking from every 5 seconds to 1.5 seconds (1 in every 30 ticks)
 
- 
Added an afktrigger- Admins can run /scoreboard players enable <username> afkto allow a player to manually become AFK
 
- Admins can run 
- 
Added a new afk.ticksscoreboard, which can be used to track the amount of ticks that players have been AFK
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A player exiting and re-joining the game is counted as active 
- 
Players leaving the game can be detected by add-ons without implementing a custom scoreboard 
- 
Added a configurable threshold for players becoming AFK, instead of hard-coding 3 minutes - An admin can run /scoreboard players set .threshold afk.settings <ticks>
- 3600 ticks by default, which is 3 minutes
 
- An admin can run 
- 
Changed scoreboard objective names. The names documented in the documentation are now stable and part of the public API. 
