SPBR Shulker's PBR
A renewed textures pack based on VNR,which in order to provide Physical properties and parallax details for vanilla 16x textures.
Minecraft 1.21.9 supported!

PBR:
 

Parallax:
 

Sub-Surface Scattering:

3D Model:
 


How to configure your shader to get the best visuals of SPBR:
First, you need to check that if your shader support LabPBR & Parallax.
Here are some verified shaders:
- 1.iterationRP
- 2.BSL
- 3.Complementary
- 4.PTGI GFME
- 5.Bliss
- 6.Photon
- 7.Astralex
- 8.Kappa
- 9.Nostalgia
- 10.Sundial
Second, check the shader settings and make sure you have turned LabPBR & Parallax support on.
Then, if your shader have functions below, turn it on to get better visuals:
- Voxel Parallax
- Generate normal by parallax
- SSPT or PT support
- Emission
- Sub-Surface Scattering (SSS)
- Disable hardcoded Emission,Light source(PT/SSPT),SSS
- If you are using PTGI or PTGI GFME, remember turn on the FULL_RT_REFLECTION
SPBR OFFICIAL PATCH PACKS:
GlowingOre

GrassParallax

Mirror

BlockEmission

RGBRedstone

DisableGlowingEye

LegacyCompatibility

SPBR is based on VNR
SPBR OFFICIALLY RELEASED ON MODRINTH IN 240614
Совместимость
Minecraft: Java Edition
1.20–1.21.101.18–1.19.41.16–1.17.11.14–1.15.2
Поддерживаемые окружения
Клиент
Создатели
Детали
Лицензия:GPL-3.0-or-later
Опубликован:1 год назад
Обновлён:1 день назад

