
ReanimateMC
Enable your players to revive their fallen comrades, promoting cooperation and teamwork. Add a new dimension to your gameplay with this unique feature.
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Список изменений
ReanimateMC V1.0.00 Official Release Changelog
Overview
ReanimateMC introduces a groundbreaking system that replaces instant death with a strategic KO state, enabling players to be revived or executed. This initial release lays the foundation for immersive roleplay and tactical gameplay in Minecraft, featuring configurable options, a fully customizable multi-language system, and clear in-game feedback.
Added
-
KO System:
- Replaces instant death with a KO state where players are rendered immobile.
- Applies blindness to restrict the KO player’s vision.
- Activates a glowing effect on KO players to make them more visible to others.
-
Revive Mechanic:
- Allows players to revive a KO player by crouching near them.
- Triggers a revival process when the reviver holds a special item (configurable via the
require_special_itemoption). - Displays clear instructional messages if the conditions are not met (e.g., not crouching or missing the required item).
-
Execution Mechanic:
- Introduces the ability for players to execute a KO player by holding left-click for a specified duration.
- Executes the KO player immediately with configurable visual and sound effects.
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Configuration Options:
- Extensive configuration through
config.ymlfor:- Revival duration and health restoration.
- KO duration before natural death.
- Special item requirement (which can be disabled).
- Effect intensities (e.g., blindness, slowness, and additional effects on revival).
- Extensive configuration through
-
Multi-Language Support:
- Implemented a language manager that loads language files (e.g.,
en.ymlandfr.yml) from a dedicatedlangfolder. - Supports custom language files, enabling server administrators to create or modify localized messages.
- Implemented a language manager that loads language files (e.g.,
-
User Feedback & Commands:
- Enhanced messages throughout the plugin to provide clear guidance during KO, revival, and execution.
- Administrative commands added to:
- Reload configuration and language files.
- Force revive or KO a player.
- Check the current status of a player.
Changed / Improved
- Overhauled the player damage handling to replace the instant death mechanic with the KO system.
- Refined the visual and audio feedback effects to ensure a clear, immersive experience.
- Improved configuration flexibility, allowing server administrators to fine-tune gameplay mechanics.
- Enhanced the language system for better localization and ease of customization.
Fixed
- Addressed scheduling issues related to the revival and execution processes.
- Resolved minor inconsistencies in player state checks and configuration value retrieval.
Known Issues
- The execution hold mechanism is basic and may be refined in future updates.
- Expansion of customizable visual elements (e.g., dynamic progress bars) is planned for upcoming versions.
Файлы
ReanimateMC-1.0.00.jar(42.13 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
release-1.0.00
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.16.51.171.17.11.181.18.11.18.21.191.19.11.19.21.19.31.19.41.201.20.11.20.21.20.31.20.41.20.51.20.61.211.21.11.21.21.21.31.21.41.21.5
Загрузок
70
Дата публикации
6 мес. назад
Загрузил
Matisse