
FeatherMorph
Yet another disguise plugin. Disguise as mobs and players, then acquire unique skills and abilities!
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87
Список изменений
New Feature
- It's now possible to set the player disguise's main hand by setting the main_handproperty
- Players can now consume any item with valid components to unlock new disguises.
- /fm querycommand now accepts multiple players as the argument
- /request sendcommand now accepts multiple players as the argument
Bug Fixes
- Fixed a long-existing issue where toggling the Modify Boundingboxesoption doesn't notify clients to reconnect correctly
- Sometimes the server's emote GUI doesn't display emote names.
- Offline disguise always fails the UUID check
- Fixed a potential issue where Player Disguises' waypoint doesn't get removed when the player logs out
Other
- We now use addTransientModifierto add attribute modifiers- Which means that the modifier we add will no longer get saved by the game anymore.
 
- Disguises with morph:fake_equipskill now always copy to display the valid target entity's equipment by default, even if it's empty.
- Use getListeningPluginChannelsto check the player's registered plugin channels
API
- API level is now 5
- Now it's possible to get the plugin's preferred and all supported plugin channels via the API
- It's now possible to listen to whether the plugin panicked
- Currently, only when the Minecraft version is not supported, this plugin will panic
 
- Replaced usage of runWhenAPILoadedtogetApiFuture, which returns aCompletableFuture <FeatherMorphAPI>
- Added PlayerConnection, which can be used to listen for player client login, get their implementing API, or disconnect them. Disconnecting a client now requires anExceptionas a reason.
Файлы
feathermorph-2.3.5-1.21.8-final.jar(1.55 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.3.5
Загрузчики
FoliaPaper
Версии игры
1.21.8
Загрузок
126
Дата публикации
2 мес. назад