![[Let's Do] Farm & Charm](https://cdn.modrinth.com/data/HJetCzWo/219e522e8504de65a8df8f691c4e0b08f77dd90f_96.webp)
[Let's Do] Farm & Charm
The farm calls: Experience the art of advanced agriculture and farmhouse cuisine! Use mincers, cooking pots, as well as new grains and fruit varieties to enhance your culinary and agricultural skills.
2.1M
512
farm_and_charm-1.1.5 [1.21.1-fabric]
Release1 мес. назад
Список изменений
[1.1.5]
Fixed
- Network crash on Fabric due to incorrect registration of S2C receivers in PacketHandler
[1.1.4]
Fixed
- MincerCategory for REI wasn't registered properly
- ArmorType was being registered twice
- Sprinkler now hydrates farmland and extinguishes nearby fire properly
- Leggings renderer now works correctly on Fabric
- Improved IngredientsCheck for CraftingBowl
Changed
- Migrated FarmAndCharmIdentifier to ResourceLocation.fromNamespaceAndPath
- Added a "Can be Placed" tooltip for the PetBowl
[1.1.3]
Fixed
- Another Try for: Crash caused by unregistered custom MobEffects (e.g. sustenance) not being saved correctly
- Grandma's Strawberry Pie can now be eaten safely. Enjoy!
- Dungarees not being rendered properly on NeoForge
Changed
- Most cooking tools can now be broken instantly and dont require a tool anymore
- All Effects have now unique Particle Effect Colors
[1.1.2]
Fixed
- Crash caused by unregistered custom MobEffects (e.g. sustenance) not being saved correctly
- Stove didn’t accept modded fuels
- Crash when saving StoveBlockEntity if ownerUuid was null
- Crafting Bowl never produced output items after stirring was completed
- Server crash when ticking crops (NoSuchMethodError: getGrowthSpeed), fixed by explicitly callingCropBlock.getGrowthSpeed(...)in crop blocks
Changed
- Tomato crops can no longer be planted on top of other tomato blocks
- Chicken AI goals for locating and entering coops were optimized:
- Reduced frequency of pathfinding checks with internal cooldown
- Improved caching of valid coop positions
- Prevented redundant navigation calls for smoother movement
 
A big thank you to everyone who has been actively reporting bugs and sharing feedback ❤️
Some issues can easily slip through during development, and your reports help me catch them faster. Your support makes the mod better with every update. I really appreciate it!
[1.1.1]
Fixed
- Fixed a crash when sending SyncSaturationPacketby sending payloads directly.
[1.1.0]
Welcome to 1.21.1
[1.0.12]
Fixed
- Farm Animals not being breedable anymore
[1.0.11]
Fixed
- Fixed a critical issue where the game would crash on servers due to client-only code being called from the AnimalEntityMixin. Everything worked fine in singleplayer, but not on dedicated servers.
 This patch restores proper server compatibility for all new saturation mechanics. :)
P.S.: Sorry for the hiccup – this ones on me
[1.0.10]
This small update focuses on adding new mechanics that enhance loot from farm animals, selected F&C crops, and eggs through interaction, care, and environmental factors.
Added
- A Pet Bowl! - Feed your cat or dog with a Pet Bowl. Occasionally, pets will walk up to an empty bowl and beg for food. Feeding grants temporary bonuses. You can assign a Name Tag to dedicate a bowl to a specific pet.
- Chicken Nest: When placed near chickens, eggs are laid directly into the nest instead of falling to the ground. The nest can hold up to 2 eggs. Occasionally (5% chance), a feather may also be added.* Chicken Coop: Works like similar to a bee nest. Chickens nearby will enter the coop when ready to lay an egg. Holds up to 6 chickens at once.
- Farm animals can now be fed their preferred food. The more often they are fed, the more meat they will drop. Feeding progress is visible only when wearing...
- ...Dungarees! – While equipped, shows feed levels above animals. Also prevents trampling farmland while wearing them. They can be bought from Farmer Villagers.
- Certain F&C crops now have a small chance to grow into larger variants when near a water sprinkler or during rain. Larger crops have an increased chance of yielding multiple drops.
- Farmer Villagers have now a Chance to offer several F&C related Items.
- Chicken Coop: Functions similarly to a bee nest. Chickens enter on their own to lay eggs and rest. Up to 9 Eggs can be stored at once. Players can also manually insert a leashed chicken. Eggs are automatically collected, and chickens exit after a short time.
- When placing SugarCare on Fertilized Soil it will grow 20% faster
- Dog & Cat Food can now be crafted into Bags. These can be placed and stacked up to 3 times.
- Support for DoggyTalents
- Japanese translation (Thanks to PExPE3)
Fixed
- Recipe for Yeast had wrong tags as Ingredients
- fr_fr translation
- EffectFood returns itself after being consumed, which is likely unintended.
[1.0.9]
Fixed
- Actually fixed recipes this time
- Improve quick move on cooking containers
[1.0.8]
Fixed
- Recipes are properly recognized
Changed
- Sausage with oat pattynow uses the roaster instead of the cooking pot
[1.0.7]
Added
- Tooltip showing remaining burn time when hovering over the stove burn icon
- Added pt_br translation (thanks to Coffee-0xFF)
- Updated ru_ru (thanks to Tefnya)
Changed
- Stove now uses the same valid fuel items and burn times as the furnace
- Reduced spawn rates for all wild crops
- Implemented templates for most crops, bags, tea, and more — this should slightly improve loading times
- Completely overhauled all tags for much better compatibility with other mods (thanks to Ninjadaj!)
- Stovenow uses the same Logic as Minecrafts- Furnace,- Smokeretc. for the FuelItems
Fixed
- Chair blocks no longer block the use of items in your offhand when right-clicking a chair
- Sustenanceeffect now works correctly
- Cooking Potnow crafts the correct output
- Scarecrownow properly grants a growth boost to nearby crops
[1.0.6]
Added
- Added the ability to retrieve items from the MincerBlock by Shift-Right Clicking
- Added Composter: A new Item made out of Fertilizer. Has 10 uses. Applies Bone Meal Effect to multiple Crops
- Added Silo Sounds: Opening & Closing Door, inserting Items, crafting finished
- FeedingTrough can now be filled by using Hoppers
- You can now use various Farm&Charm Crops to feed and breed farm and other animals
- Added Particles when eating a StackableEatableBlock - e.g. Pancakes
- Zombies have a really low Chance to spawn wielding a Pitchfork as a Weapon
Changed
- Strawberry crop now only drops an Item when age == MAX_AGE
- Tomato crop now only drops an Item when age == MAX_AGE
- Fertilizer works now again similar to Bone Meal and can be stacked again
- Renamed the "get_fertilizer" advancement
- Renamed the "get_minced_beef" advancement
- Renamed the "introduction_drying" advancement
- Renamed the "introduction_mincing" advancement
- Renamed the "use_hoe_on_fertilized_soil" advancement
- Renamed the "place_stove" advancement
- Pitchfork now uses the "handheld" model parent instead of "generated" – wield it like a true weapon! (even if it technically isn't one)
- Slightly raised the position of the particles when stirring the CraftingBowlBlock
- Improved Roaster, Supply Cart, Plates, Mincer, Window Sill & Plow Texture
- Updated following translations: ru_ru (Tefnya), zh_cn (sillymoon), pt_br (GMalvestiti)
Fixed
- Added an additional check for a valid recipe before increasing the Stirring value in CraftingBowlBlockEntity
- StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
- Properly registered StorageBlockEntity & StorageBlockRenderer
- ForgeConfig not generating / loading properly
Метаданные
Канал релиза
Release
Номер версии
1.1.5
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
50
Дата публикации
1 мес. назад