
KH Economy
Withdraw/Deposit Money, Diamonds, or Emeralds. Earn payment at sundown. Admins can control the amounts
Список изменений
FIXED all known issues with starting the datapack
If the pack wasn't working this should fix everything for you. Any issues please let me know on my discord.
Added uninstall feature - this allowed me to start fresh and see it from the customers perspective. I saw major issues and it didn't run due to missing objectives on new players.
This has all been fixed all new players will immidiatly get all the needed objectives and it will also give them again every sunrise if you are missing any. If you have them then it will do nothing.
To use the uninstall go into the datapack and delete the core folder. Then go back to the game and run 2 commands /reload and /function economy:uninstall then you can delete the entire datapack.
New features Added taxes - all players pay 5% of their earnings to the citybank then the amount given will be multiplied by 5(This will be important for the new job Treasurer.)
Treasurer(NEW!) Added a new job that has nothing to do with the skill tree but helps you run the server. This can only be given by an admin/op to a player. Treasurer can withdrawl and deposit money with the cityBank. Also gets paid a flat rate and can set the taxes for the server. So change 5% to anything they like.
Appoint/Remove Treasurers:
/trigger setTreasurer set 1 - Appoint nearest player as treasurer /trigger removeTreasurer set 1 - Remove nearest player from treasurer role
Tax Management: /trigger setTaxRate set 8 - Set tax rate to 8% (accepts 1-20%)
Direct Function (Admin): /function economy:treasurer/make_me_treasurer - Make yourself treasurer
Treasurer Commands
City Bank Management: /trigger spendCity set 500 - Withdraw $500 from city bank to personal money /trigger depositCity set 300 - Deposit $300 from personal money to city bank
Information Commands Check City Bank Balance: /function economy:banking/check_city_bank - View total city bank funds /scoreboard players get #cityBank cityBank - Quick balance check
Current Settings
Default tax rate: 5%
Treasurer salary: $100 × level per day (automatic at sunset)
Level progression: 10, 12, 14, 16, 18, 20, 22, 24, 26 XP required
Daily XP gain: 1 cityXP per sunset payment
Key Features
Treasurers can hold Worker job simultaneously City bank receives 5× actual tax collected (multiplier effect) All transfers are logged with clear feedback messages Only ops can modify tax rates and appointments Treasurers cannot use personal withdraw/deposit commands with city funds
Cooking Tree(NEW!) Food Crafting & XP: Craft food items at crafting tables for XP and payment XP Values by Complexity:
Level 1 (1 XP): Bread, dried kelp, all cooked meats, baked potato, pumpkin pie, fermented spider eye
Level 2 (2 XP): Cookies, beetroot soup, mushroom stew, suspicious stew
Level 3 (3 XP): Golden carrot, honey bottle, cake, rabbit stew, glistering melon slice
Level 4 (4 XP): Golden apple
Levels: 1→2 (200 XP), 2→3 (250 XP), 3→4 (300 XP), 4→5 (350 XP), 5→6 (400 XP), 6→7 (450 XP), 7→8 (500 XP), 8→9 (550 XP), 9→10 (600 XP)
Method: Craft food items at crafting table, processed during daily calculations Payment: Level × 2 base rate (Level 1 = $2, Level 2 = $3, etc.) × items crafted
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 JGFox
JGFox