Моды/Geckolib
Geckolib

Geckolib

A 3D animation library for entities, blocks, items, armor, and more!

25.0M
2.2K
Все версииForge 1.20.1

Forge 1.20.1

Release1 мес. назад

Список изменений

v4.8

  • Added "Stateless" animatables. These are an alternate way of handling animations for GeckoLib animatables.
  • Added NetworkUtil, adding some network helpers for writing/reading RawAnimations
  • Added RawAnimation#getStageCount
  • Added AnimationController#getStateHandler
  • Added DefaultAnimations#triggerOnlyController for creating a controller specifically for arbitrary triggered animations
  • Added DefaultAnimations#genericWalkFlyIdleController
  • Added attack.punch DefaultAnimation constant
  • Added misc.idle.flying DefaultAnimation constant
  • Added move.dive DefaultAnimation constant
  • Added a constructor overload for various GeckoLib renderers that takes the item directly and creates a defaulted instance using the object's registered ID for quick and easy handling
    • E.G. new GeoEntityRenderer(ModEntities.MY_ENTITY);
  • Made the Forge network connection optional, allowing for client-only GeckoLib mods to be made if wanted
  • Fixed GeoReplacedEntities not taking partialTick into account (#761)

Файлы

geckolib-forge-1.20.1-4.8.jar(1015.05 KiB)
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Метаданные

Канал релиза

Release

Номер версии

4.8

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

23.8K

Дата публикации

1 мес. назад

Загрузил

TslatTslat

ID версии

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