Моды/Gamingbarn's Guns
Gamingbarn's Guns

Gamingbarn's Guns

A datapack that adds simple, purposeful guns, advanced medical supplies, tactical equipment items, and a complex automated turret system!

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Все версииV1.26 Datapack

V1.26 Datapack

Release1 мес. назад

Список изменений

GBG V1.26

Added Laser Shield MK1 and Laser Shield MK2

  • The Laser Shield has been replaced with the Laser Shield MK1 and Laser Shield MK2
  • The Laser Shield MK1 is weaker, but much cheaper than the OG Laser Shield
  • The Laser Shield MK2 is stronger, but slightly more expensive than the OG Laser Shield
  • Any remaining OG Laser Shield items will still exist and function as before, but they will no longer be obtainable

Made Protection Enchantments Reduce Gun Damage

  • Projectile Protection now reduces damage of all Bullet and Laser damage types
  • Fire Protection reduces damage of all Flame damage types
  • Blast Protection reduces damage of all Explosion damage types
  • The regular Protection enchantment does not reduce any gun damage
  • Flame damage types still ignore armor points

Added Distant Gun Sounds

  • All guns now have different sounds depending on your distance from the source
  • The audible range for gun sounds is no longer relative to the range of the gun
  • The normal shoot sound of the gun can be heard from up to 26 blocks away
  • Laser Guns and Ray Guns cannot be heard from as far away as Bullet-based guns

Normalized Gun Sounds

  • All gun sounds have had their overall volume normalized to more closely match Minecraft's volume
  • All loud gun sounds have been made quieter and all quiet sounds have been made louder

Added Restart Check and Warning Message

  • If the user has added the datapack to the world without fully restarting, an error message will be sent
  • If the user adds the datapack properly, no error message is sent

Added shoot_sound_far Stat

  • The additional shoot sounds are stored in the shoot_sound_far stat
  • This stat is a list of strings of sounds, it can hold up to 3 different sounds
  • shoot_sound_far[0] can be heard from 26-60 blocks away, shoot_sound_far[1] from 60-128 blocks, and shoot_sound_far[2] from 128-256 blocks
  • If you wish to not use a sound for a given range, simply replace it with a nonexistent sound, (e.g. no:sound or minecraft:empty)
  • The shoot_sound_pitch stat affects the pitch of all four shoot sounds

Optimized Gun Shooting

  • Gun shooting now performs far fewer item nbt checks, resulting in smoother overall performance

Fixed Broken Headshot Detection

  • All projectiles except for bullet wouldn't detect headshots properly

Fixed Headshot Stat not Transfering in Shoot Types

  • The headshot_damage stat wouldn't transfer properly when shoot types were cycled

Fixed Minigun Having a 1-Tick Fire Rate

  • The Minigun's Rate of Fire was incorrectly set to 1-ticks instead of the intended 2-ticks

Fixed Medical Item Quick-Use

  • Medical items could be used instantly if a throwable has been readied but not yet thrown

Fixed Inconsistent Medical Item Use Time

  • If the player swapped to another medical item while using a medical item it would use the cooldown from the first item but the effects from the second item

Fixed Actionbar Indicator Breaking

  • The item use actionbar indicator would break if a medical item was used right after a throwable was thrown

Файлы

Gamingbarn's Guns - Data V1.26.zip(275.28 KiB)
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Gamingbarn's Guns - Resources V1.26.zip(3.65 MiB)
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Метаданные

Канал релиза

Release

Номер версии

V1.26-data

Загрузчики

Версии игры

1.21.71.21.8

Загрузок

354

Дата публикации

1 мес. назад

Загрузил

GamingbarnGamingbarn

ID версии

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