
Enchiridion
An enchantment rework that categorizes enchantments to be mutually exclusive.
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24
Список изменений
- Initial Beta Release!
Changes from BlanketCon Alpha
Features
- Added Beheading enchantment.
- A Sword enchantment that provides a 1.5% chance to drop entity heads upon death. This increases by 0.5% per level.
- This chance is affected by Looting, which provides an extra 0.25% for each level of Looting.
 
- Removed Jousting enchantment.
- This enchantment is pretty much superseded by future Minecraft changes.
 
- Reworked Villager trading further.
- Increased chance to roll Curses if no other categories are rolled from 2% to 7.5%.
- Curses are now much less frequent within Villager trades due to no longer being the default.
- Expert trades have been changed to supply one of the three treasure tool enchantments (Crumble, Prospector, Splitting) depending on the Villager's variant.
 
- Specialized Protections (Blast/Fire/Projectile Protection, Feather Falling and Barding) may go over the regular protection limit.
- 1-20: Each one of these protection points counts as 4% damage reduction, as per vanilla.
- 21-24: Each one of these protection points counts as 2% damage reduction.
- 25-28: Each one of these protection points counts as 1% damage reduction.
- 29-32: Each one of these protection points counts as 0.5% damage reduction.
- >32: Each protection point counts as 0.25% damage reduction.
 
- Sweeping Edge is now a Primary category enchantment. (Previously in the Secondary category).
- Sweeping Edge now has a unique and a larger sweep attack particle.
- Vaulting has been moved to be applied to Leggings. (Previously Boots)
- Sticky and Climber have been moved to be applied to Boots. (Previously Leggings)
- Longshot has been simplified.
- Longshot now activates when you hold the Bow at full charge for a short amount of time.
- Longshot no longer has a scope in effect.
 
- Gatling now has start-up time before reaching a maximum shot speed.
- Gatling now increases the Bow's projectile spread.
- Barding and Climber are no longer considered treasure enchantments.
- Climber's climbing speed increase has been lowered by more than half of the original value.
- Impaling now deals 1.75 damage per level to non-aquatic entities that are touching water. (Previously 1.0 + 0.5 per level.)
- Frost Walker is now more responsive.
- Decreased Frost Walker radius to 2 blocks + 1 per level. (previously 3 + 1 per level)
- Frost Walker created Frosted Ice is now significantly quicker to crack.
- You may no longer activate Frost Walker if you have fallen far enough to take fall damage.
- Frost Walker now no longer creates blocks whilst the user is sneaking instead of additionally having to be in the air.
- Prospector's success chances have been lowered to 1.5% with an added 0.5% per extra level. (Previously 4% + 2% per level)
- Prospector may now gain resources when digging Gravel.
- Prospector now requires Emeralds in the Siphoning Table instead of Coal.
- Snow Strike no longer deals extra damage and time spent frozen when disabling a target's shield.
- Updated Snow Strike enchantment description wording.
- Reduced Sticky climbing time to 2 seconds with an added 1 second per level above first. (Previously 3 seconds + 2 seconds per level above first)
- Sticky's base climbing speed increase is now constant between Level 1 and 2, being at what was previously Level 1's value.
- Entities are no longer allowed to stick to the ceiling with the Sticky enchantment.
- Tailwind now moderately exhausts players upon using its functionality.
- It will additionally use up durability if the vanilla balancing datapack is enabled.
 
- The Vaulting enchantment no longer accounts for the entity's base movement value.
- Reworked all Vaulting enchantment values to be more reasonable.
- Reduced Earthquake's AoE damage to 20% of the Mace's damage with an added 10% per level above first. (Previously 25% + 12.5% per level above first)
- Anvil swapping is now more expensive when swapping enchantments that are not of an equivalent level.
- Simplified enchantment cost logic, all categories now apply to the cost instead of just the highest cost.
- Thorns is now restricted to the armor slots.
- Added mod config.
- config/enchiridion.jsonc.
- Contains fields for disabling Enchiridion content, tweaking enchantment values outside what's possible through datapack, and overriding enchantment category colors.
- A config screen will be added in a later update.
 
Bugfixes
- Fixed Multishot damage stacking not functioning whilst using the Crossbow from the offhand.
- Fixed Barding having a higher damage protection value that it is supposed to.
- Fixed Earthquake causing damage to the entity that triggered the enchantment, tamed entities that the attacker owns and team members of the attacker.
- Fixed Earthquake not accounting for extra Mace damage.
- Fixed Sticky not respecting the context of the entity's collision.
- Fixed inaccuracyenchantment effects using the wrong param set, crashing the game.
- Fixed drop_skullenchantment effects causing errors when attempting to drop items.
- Fixed Villager trades defaulting to the lowest priority enchantment (usually Curses) instead of the highest.
- Fixed jittering with rendering of Whirlpool enchantment.
- Fixed Whirlpool causing damage to entities that are passengers of the owner, currently being ridden by the owner, the owner's tames, and team members of the owner.
- Fixed Whirlpool enchantment not playing the extinguish sound upon extinguishing fire from a player.
Data Packing/Resource Packing
- You are no longer able to increase the use time of an item without a use time through effect components.
- Removed enchiridion:scopedenchantment effect component type, and related content.- enchiridion:scopedattachment has been removed.
- enchiridion:fov_multiplierattribute has been removed.
 
- enchiridion:prevent_post_item_useand- enchiridion:return_trident_from_voidnow take in- this_entityas an argument instead of- tool.
- collidingand- using_itemare no longer entity subpredicates and are now predicates.
- Added can_taKe_fall_damagepredicate.
- Added raycast_replace_diskentity effect type. This is basically the same asminecraft:replace_diskbut the center is raycasted instead of offset by a specific number of blocks, as well as being allowed to supply ablock_entitytag.
- Added enchiridion:frosted_iceblock.- Block States:
- always_tick- Allows you to make the Frosted Ice tick, no matter the light level.
 
- Block Entity NBT:
- crack_chance- The probability for the block to crack when attempting to crack. (Float between 0 and 1).
- min_crack_time- The minimum amount of time the block will take to start cracking.
- max_crack_time- The maximum amount of time the block will take to start cracking.
- min_crack_rate- The minimum value at which the block will try to crack again if it fails cracking.
- max_crack_rate- The maximum value at which the block will try to crack again if it fails cracking.
 
 
- Block States:
- Added rangeLevel-based value type.
- Repurposed belowsubpredicate toblock_raycast. Additionally making it a predicate rather than an entity subpredicate.- Now includes direction,block_context, andfluid_contextfields.
 
- Now includes 
- box_expansionfield in- collidingtype specific entity predicate has been renamed to- expansion.
- Added expands_towards_movementboolean field tocollidingtype specific entity predicate.
- Added subtract_baseboolean field toattribute_transferenchantment effect.
- Added damage_modifierValue Effect field todamage_based_on_itementity effect.
- Removed enchiridion:anvil_cost_stacksenchantment category tag due to no longer being used.
- Removed multiplierfield fromdamage_based_on_itementity effect, superseded bydamage_modifier.
- colorfield has been split into- text_colorand- enchanted_book_color.- If one is not specified, it will default into the other.
 
- Renamed enchiridion:does_not_increase_anvil_costenchantment tag toenchiridion:anvil_logic/no_extra_cost.
- Removed enchiridion:does_not_increase_anvil_costenchantment category tag. Please add the category's enchantments to the above tag instead.
- Renamed Special Villager tags.
- enchiridion:trades/librarian/common_special→- trades/librarian/common_master
- enchiridion:trades/librarian/rare_special→- trades/librarian/rare_master
- enchiridion:trades/librarian/desert_special→- trades/librarian/desert_master
- enchiridion:trades/librarian/jungle_special→- trades/librarian/jungle_master
- enchiridion:trades/librarian/plains_special→- trades/librarian/plains_master
- enchiridion:trades/librarian/savanna_special→- trades/librarian/savanna_master
- enchiridion:trades/librarian/snow_special→- trades/librarian/snow_master
- enchiridion:trades/librarian/swamp_special→- trades/librarian/swamp_master
- enchiridion:trades/librarian/taiga_special→- trades/librarian/taiga_master
 
Файлы
enchiridion-fabric-0.1.0+org.gradle.accessors.dm.LibrariesForLibs$MinecraftVersionAccessors@e5f1e2d.jar(1.35 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.1.0+1.21.1-fabric
Загрузчики
Fabric
Версии игры
1.211.21.1
Загрузок
17
Дата публикации
3 нед. назад
Загрузил
 Torty
Torty