
AzureLib
Java Minecraft mod using Bedrock models to create custom models and animations for items, blocks, entities
5.4M
268
Список изменений
v3.0.39
Changes
- Hide arms bones always in items and only render arms when animations are playing for items.
- Added AzArmorTrimLayerfor rendering armor trims (Credit to ZsoltMolnarrr)- Supports single trim-pattern texture
- Supports per pattern textures (like vanilla)
 
- Added alpha value to getDefaultRenderType
- Made entityCutout the default entity render type.
- Removed Dynamic renderers as they are broken and no longer needed.
- Add an optional Waist Bone for armors. (Credit to cleannrooster)
- Added all missing Math functions, currently matching: https://bedrock.dev/docs/1.21.0.0/1.21.120.22/Molang#Math%20Functions now
Fixes
- Fixed builder config render type config completely overwriting the default render type setups
- Fixes hurt/death red overlay from not working on entities
- Fixes when an invalid animation name is used, the controller/state machine will become stuck and no longer update
Файлы
azurelib-fabric-1.21.1-3.0.39.jar(1.40 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
3.0.39
Загрузчики
FabricQuilt
Версии игры
1.21.1
Загрузок
5.9K
Дата публикации
3 нед. назад
Загрузил
 AzureDoom
AzureDoom