Dungeons+

Dungeons+

Brand new vanilla dungeons remade with biome specific designs and new mob spawner types

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Все версииThe Adventurer Update 1.21.X

The Adventurer Update 1.21.X

Release4 мес. назад

Список изменений

The Adventurer Update

Dungeons+ for the longest time has had singular biome based dungeons which while cool means that you come across a lot of repeat dungeons. This is changing in a huge way with this update with the addition of dungeon variants and dungeon rot tweaks.

I am also taking steps to make the dungeon ruins slightly more common as they were a bit too rare to find and additionally add more variants

Changes

NEW - Added randomised chests to the majority of dungeons+ structures

NEW - Dungeon variants. Each biome specific dungeon now has 3 different variants (including it's default)

NEW - Added 5 unique dungeon ruin structures

  • Adjusted the spawning of trail ruins to be more commonly spread out in the world
  • Cleaned up & simplified dungeon block rot code for all dungeons
  • New dungeon rot process for the deepwater dungeon so prismarine can be randomised
  • Cleaned up rouge blocks & structure voids in all dungeons+ dungeons
  • Lush dungeons no longer spawn in mangrove swamps & cherry biomes (To avoid crossover with the infested & muddy dungeons)
  • Deepwater dungeons no longer spawn under oceans to avoid cases where custom ocean biomes may have an ocean floor lower than y=32
  • Deepwater dungeon spawn chances have been increased to match other dungeon spawn rates
  • Dungeons & Ruins will now avoid generating near/next to trial chambers

Файлы

Dungeons+ V1.10.0.zip(185.49 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.10.0

Загрузчики

Версии игры

1.211.21.11.21.21.21.31.21.41.21.51.21.61.21.7

Загрузок

1.7K

Дата публикации

4 мес. назад

Загрузил

technodonotechnodono

ID версии

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